09 Mar 2010

feedlinuX-gamers.net

The Flower Shop

Official Game Page

Game information:

The Flower Shop is a dating and farming simulation game.

Steve's life has just taken a downward turn. His grades from his first semester in college are dismal, his relationship with his girlfriend is rocky at best, and now his dad is shipping him off to some farm for the summer so that he can "build character." What's a poor, lazy, college kid to do?

Take control of Steve as he spends a summer in Fairbook, working on the farm, making new friends, and maintaining old relationships.

You can raise and sell your own crops, but you'll have to work hard to keep your land well watered and free of weeds and insects, or your crops will fail. Stop by the flower shop to buy more seeds, but choose wisely. Some plants take longer to mature, and some crops will get you a better return at the market.

There are four girls who you can spend time with. Maintain a good relationship with them by spending time with them and learning about their hopes and dreams. You can impress them by improving your skills, but if you only focus on one thing, they won't be interested. Build a strong enough friendship, and it might even bloom into romance.

You can plan your weeks and who you spend time with using the weekly scheduler. Customize each week, spend time with who you like, or ignore everyone and work all day. Don't forget to take a break once in a while, or your health will suffer.

The game features nine different endings that change based on your decisions throughout the game. Will Steve finally learn to be responsible? A good farmer, even? Will he make up with his girlfriend, find a new romance, or end up alone?

Image Image Image Image

09 Mar 2010 8:59pm GMT

FreeCol 0.9.2 released

FreeCol 0.9.2 has been released. This is a bug/feature-fix release, the main changes being:

- The increased native land claims in 0.9.1 have been reverted to the more moderate 0.9.0 behaviour, following comment that this made the game too difficult. This feature will be back in a later release, but only after implementing the feature that at least exempts your *first* colony from having to buy its land (as was the case with the original Colonization).

- Fixed a serious bug in privateer combat.

No new features were introduced with this release, and saved games from previous 0.9.x versions should remain compatible. We hope this release will provide a stable, playable and enjoyable version of FreeCol.

09 Mar 2010 8:58pm GMT

12 Feb 2010

feedlinuX-gamers.net

WINE 1.1.38 released

Homepage

The Wine development release 1.1.38 is now available.

What's new in this release (see below for details):
- Better support for memory allocations debugging.
- Improved MIDI support.
- A wide range of Direct3D fixes.
- OLEDB fixes (should fix Clipart in Office).
- Improved debugger support on x86-64.
- Many MSI fixes.
- Various bug fixes.

12 Feb 2010 7:55pm GMT

04 Feb 2010

feedlinuX-gamers.net

WINE 1.1.37 available

Homepage | Download

The Wine development release 1.1.37 is now available.

What's new in this release (see below for details):
- A number of fixes in AVI file support.
- Several MSXML improvements.
- A few MSI fixes.
- Various bug fixes.

04 Feb 2010 2:16pm GMT

30 Jan 2010

feedlinuX-gamers.net

BOH update9 released

Campobasso, Italy - January 26, 2010

The new year begins like the previous ended, that is, bringing a nice surprise to BOH players!
Today sees the release of update9, which:
  • adds secret missions, i.e. missions that remain hidden until one or more other missions are completed;
  • reworks hidden passages so that they follow the orientation of barriers and are / can be perfectly unified with them;
  • re-adds trembling to fixed lights;
  • improves video modes suggestions by indicating also the optimal zoom factors;
  • forces recalculation of global time also when 0:00;
  • retouches themes;
  • improves missions "getting started" and "unequal alternatives";
  • fixes mission "watch your step!" (it had been left in a test/altered state);
  • fixes pits near barriers (in some cases they may have looked weird);
  • adds two new missions;
  • adds the latest expansions;
  • updates the manuals;
  • applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
Please also note that, on this occasion, all the other update packages have been reworked: besides better installers/updaters, they now include also all the expansions, so that it is no longer necessary to install the latter manually.

About BOH
BOH is an original, retro-flavoured game of exploration and action.
You move in claustrophobic, traps-packed, mind-boggling battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although your quests are made slightly less hard by the bonuses and power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes.
With BOH the fun never ends: new missions can be added anytime and you can even create your own! And, as if that was not enough, you can also customize entirely its audio-visual aspect!
BOH has been created with lots of passion and care to offer, with its oldschool style, a fascinatingly different videogaming experience.
To learn more about BOH, please surf to the official website at www.bohthegame.com.

EDITEL snc
via Duca d'Aosta, 30/i - 86100 Campobasso (CB) - Italy
VAT no.: IT00814390704

30 Jan 2010 4:14pm GMT

BTMappack-1.05-3b1 Released

I have released the latest version of the BTMappack. The version is BTMappack-1.05-3b1.

The BTMappack is a collection of community contributed maps that I maintain for the cross platform game Legends. Legends is similar to Tribes, a FPS+Z team oriented game and is freely available for Linux and Windows.

Legends, the actual game, is available from http://www.legendsthegame.net. This mappack is an addon for that game and greatly increases the number of maps from the basic list that come installed with the game.

Here is the final list of changes that were done prior to release of this version of the BTMappack.

12/20/09

Updated CanyonCrusadeBT and CanyonCrusadeBTNR (change in mis file to hopefully correct forcefield not open after generators down)

1/9/2010

Updated FinalFrontierBTt1 to t3
Updated MoonbaseBT-LGt1 to t3
Updated MoonsideBT-LGt1 to t2
Updated StardustBT-LGt1 to t2

1/13/2010

Added DogboneLakeBT (fixed version with corrected in base forcefields and fixed terrain gaps on Alpha Base)
Added AxedBT (OOBs extended to more playable distance from bases)

There were also a number of small fixes and adjustments that are not mentioned in the changelog. They were mostly just corrections for small errors in the maps, nothing major.

Even though this is a finished version of the mappack I am calling this a “beta”. This does not mean it is not feature complete and playable. It is and all maps are of decent quality. The reason I am calling it a beta is because for several maps I have additional changes and additions that there simply was not enough time in my personal and work life to complete before release. Since I did not want many of the new maps to just “sit in the can” awaiting those additional changes I decided to go ahead and wrap up what was finished and release it. You should consider THIS to be the actual current mappack and replace all old versions with this one.

On to whats new in this version of the mappack:

New Maps

ArdenaBT (Knochensage, converted to CTF by me)
An excellent small map by Knochensage. Good for small numbers of players to large.

AxedBT (Legends Devs, OOBs extended to more playable distance from bases)
A correction for a long standing and annoying oversight in the maps OOB settings.

AzraelBTt3 (me)
Referenced in the following post thread. More changes in a future version on this map.

BloodMoonBTt1 (me, based on an evolved idea from Defender)
Set on an alien planet. More changes in a future version on this map. Referenced here.

DM_DeathlyQuietBT (Wraith plus Legends Devs, converted from CTF by me)
A very “Quake” style map and much like DM maps you would see in that game.

DM_GuhlBT (Knochensage, converted to Deathmatch by me)
Another great map from Knochensage. The best DM map in Legends in my opinion.

DM_HeliousBT (Knochensage, converted to Deathmatch by me)
Also a great map from Knochensage.

DM_HorusBT (Diskreet, converted from CTF by me)
A conversion to DM from the CTF version. Something like the empty terrain DM maps in Legends but a little more playable.

DogboneLakeBT (Legends Devs/Pak with various fixes by me)
Fixes for several long standing errors in the map.

FinalFrontierBTt3 (me)
A map set in space with the teams bases separated by a field of crystal like asteroids.Also a lower gravity map. More changes in a future version on this map. (server admins see note below)

GuhlBT (Knochensage, converted to CTF by me)
A very high intensity CTF conversion of another of Knochensages great maps. Works with small numbers of players and goes absolutely bonkers as player numbers climb.

MoonbaseBT-LGt3 (me, based on original version from Defender)
Set on a “moon” like planet. Also a lower gravity map. More changes in a future version on this map. (server admins see note below)

MoonsideBT-LGt2 (me, somewhat based on a different map from Defender using the Tribes 1 “Broadside” style)
Set on a “moon” like planet. Also a lower gravity map. More changes in a future version on this map. (server admins see note below)

NerebusBT (Knochensage, converted to CTF by me)
A really nice map by Knochensage, great stand in for the “Ocular” type of map.

OldBigOneBT (based on the original Legends Dev version removed from Legends a while back)
A revival of what I considered the better version of “Big One” before it was revised.

ParanosBT (Knochensage, converted to CTF by me)
A really nice map by Knochensage, also a great stand in for the “Ocular” type of map.

StardustBT-LGt1 (me, based on original version from Defender)
Set on a “moon” like planet. Also a lower gravity map. More changes in a future version on this map. (server admins see note below)

StonehengeBTt1 (me plus Legends Devs, inspired by original Tribes version)
An attempt by me to bring into the game a map somewhat closer feeling to the original “Stonehenge” from Tribes 1. This plays MUCH faster than Monolith does. More changes in a future version on this map.

There are 123 maps in this version of the mappack. Thats quite a jump from the old version.

Various Map Fixes

ArenaGuhlBT (corrected lava layer)
CanyonCrusadeBT (change in mis file to correct forcefield not shutting off after generators down with Base Rape)
CanyonCrusadeBTNR (change in mis file to correct forcefield not shutting off after generators down with Base Rape)
CitadelsBTv1 (small placement correction)
DangerousCrossingBTv1 (terrain fixes)
DayFallsBTv1 (small placement correction)
DustDevilBTv2/DustDevilBTMissilev2 (lowered visibility to increase player performance)
FirestormBT (small adjustments)
IslandHopBT (terrain correction)
MynarisBT (added generators to each teams base to allow for base rape in ctf)
NightOnSummitMtnBT (fixed incorrect light on skiramp model and terrain fixes)
NightShiftBT (small terrain corrections)
RainFallsBTv1 (small placement correction)
SeptimusPrimeBT (fixed flagstand model, small terrain corrections)
SkiSummitMtnBT (fixed incorrect light on skiramp model and terrain fixes)

Note to Server Admins regarding Low Gravity Maps:
Your server may not be set correctly for Low Gravity maps. If that is the case your server will ignore the -39 gravity setting in the map and use only the default -45 setting. This will eliminate the feeling of “low gravity” for players in the LG maps. Please check that the following line is in your prefs file:

$pref::Server::ForceDefaultGravity = 0;

Note to Players regarding old versions:
If you have been playing Legends for a while you are likely to have old copies of the mappack and other old files hanging around your copy of Legends. If you experience problems such as not being able to connect to a server with error messages kicking you off check that you don’t have any old files left in your copy of Legends. Remove these files as they may cause conflicts with the current mappack.

To download this newest version of the mappack go to:

http://www.filefront.com/user/lpbbear

Download the file called “BTMappack-1.05-3b1.zip”

Extract the file and read the various howtos before attempting to add the mappack into your copy of Legends.

The smaller “unf” version of the mappack should be in the Legends downloads area soon also.

If you are a mapper who would like to get your map in circulation please contact me about how to submit your work. Unfortunately, because of the amount of time and effort this requires I doubt there will be another mappack release for some time. In any event your contributions are welcome.

Thats it for this version. If you are interested in contributing to the mappack, please contact me. That can be maps, models, textures etc, but they should be your own creations. Not ripped from your favorite game.

Please read the unfinished mappack guidelines before submitting.

http://legendsthegame.net/community/…mappack:readme

Thanks to all of you who patiently sat through all the downloads during the testing phases of these maps.

lpbbear

30 Jan 2010 4:13pm GMT

Platinum Arts Sandbox Free 3D Game Maker 2.5 Release & $150 Steam Game Contest

Platinum Arts Sandbox Free 3D Game Maker is an open source game design program for kids and adults. Through the ingame and cooperative editing and focus on ease of use the program is easy enough for kids to use but powerful enough for full game projects. Sandbox includes Save The Princess Gameplay, an RPG Maker, a Sidescoller maker, a Movie Maker aka Machinima, Save The Banana Base Capture, and more! Sandbox is already being used in many schools and colleges throughout the world and included in game design contests. This version includes lots of updates to the RPG Maker, Sidescroller and includes the all new preview version of MovieCube! For a changelog and videos check out the Sandbox homepage at http://SandboxGameMaker.com

Vickie Eagle


Official Posting for the $150 Steam Game Contest:
http://forum.sandboxgamemaker.com/viewtopic.php?f=23&t=757

Sidescroller Video:
http://www.youtube.com/watch?v=U7Vf8ShHv2k

RPG Maker Spell Particle Video:
http://www.moddb.com/games/platinum-arts-sandbox/videos/testproj

MovieCube Preview Waypoint Path Video by a High School Student:
http://www.youtube.com/watch?v=r-_UWZ0IyFI

There are a ton more updates and changes so be sure to grab this version of Sandbox! Thanks and for your interest! Take care.
-mike
Platinum Arts Sandbox Free 3D Game Maker http://SandboxGameMaker.com

30 Jan 2010 4:12pm GMT

11 Jan 2010

feedlinuX-gamers.net

WINE 1.1.36 released

Homepage

Version 1.1.36 of WINE has been released.

Changes in this release:

11 Jan 2010 10:45am GMT

02 Jan 2010

feedlinuX-gamers.net

Rpg & RPG Maker - The Exciting Adventures Of Master Chef Ogro 2.0 Release!

DO YOU HAVE WHAT IT TAKES TO SAVE THE KINGDOM OF OGRARIA?

The Exciting Adventures Of Master Chef Ogro RPG is a standalone game created on Platinum Arts Sandbox Free 3D Game Maker and it features the adventures of Master Chef Ogro who is an expert with produce magic. Features include puzzles, obstacles, various magic spells, monsters and many levels to explore from a castle, cave, and forests, to glitchworlds where the whole universe can seem upside down! Track down and battle the evil Shadow Chef who is trying to take over the world with his produce abominations! The majority of the content was created by High School students and was a big hit with the local game company Vicarious Visions at the 2009 Games Festival at RPI College.

From The Exciting Adventures Master Chef Ogro!Screenshots from the newly released RPG!

Features:

The RPG contains many new powerful features that will make it easy for you to make your own RPGs, including the ability to easily add and tweak monsters, spells, etc! Also you can download Sandbox 2.4 to see our in development new RPG code base as well!

Download The Exciting Adventures Of Master Chef Ogro - Homepage http://SandboxGameMaker.com

02 Jan 2010 7:25pm GMT

FreeCol 0.9.0 released

During the development of FreeCol 0.9.0., we focused on three areas in particular: incrementally improving the AI, improving stability and updating the GUI. In addition to numerous bugfixes, FreeCol 0.9.0 introduces the following improvements:

AI

  • AI breeds horses more effectively
  • AI uses pioneers more effectively
  • AI distributes workers more effectively
  • AI creates and assigns soldiers more effectively
  • AI constructs more advanced buildings

Graphics

  • building graphics (thanks to NewCol and the defunct SweCol project)
  • new images for forests and beaches
  • redesigned panels and dialogs using MigLayout
  • the colony panel, colopedia panel and report panel now remember their size
  • more useful for small displays (1024x600)
  • the map shows national borders

Rules

  • stockades no longer prevent abandoning a colony
  • together with a custom house, de Witt circumvents boycotts
  • the Treaty of Utrecht

Download FreeCol 0.9.0

02 Jan 2010 7:24pm GMT

10 Dec 2008

feedLinuxGames

ATI Catalyst Display Driver 8.12

AMD has released their monthly Linux ATI Catalyst display driver package for their graphics cards; the requisite release notes delineate the bugfixes in this build. Download: [ amd.com ]

10 Dec 2008 6:50pm GMT

Savage 2 Now Free

The Savage 2 website has been updated with the news that game is now free. However, it appears that their new business model is one of offering premium accounts ($9.99 USD): Savage 2: A Tortured Soul is totally free to play, but you have the option of creating a Prime account for just $9.99. There are [...]

10 Dec 2008 2:43am GMT

08 Dec 2008

feedLinuxGames

Jets’n'Guns Gold is Gold with Demo

The side scrolling shoot 'em up Jets'n'Guns by Rake in Grass, which Linux Game Publishing agreed to publish just in October, went Gold last tuesday and is expected to be released in two weeks. To showcase the game, they have also released a demo of Jets'n'Guns today. Screenshots: [ View ] Download: [ linuxgamepublishing.com ]

08 Dec 2008 12:47am GMT

07 Dec 2008

feedLinuxGames

Prey for Linux Retail Now Available

Ryan "icculus" Gordon updated us with the news that 3D Realms and Human Head's portal crawling FPS Prey is now available for Linux users who own any version for Windows: We have released the retail version of Prey for Linux. You will need our downloadable installer, a valid and unique CD key, and a copy of [...]

07 Dec 2008 11:50pm GMT

Wine 1.1.10

The latest development release of Wine, the Windows emulator for Unix, has been released. This release has the following new features and fixes: Support for virtual memory write watches. Workarounds for the WINAPI compiler bug on Mac OS. Several fixes for the 64-bit build. Some more GdiPlus functions. Various bug fixes. Download: [ Wine 1.1.10 ]

07 Dec 2008 1:43pm GMT

06 Dec 2008

feedLinuxGames

X³: Reunion Released for Linux

Linux Game Publishing has finally, after a week of delay, announced that X³: Reunion and X³: Reunion Special Edition (including a T-shirt, the book Farnham's Legend and all copies signed by his majesty Michael Simms) have arrived today and are now shipping. X³: Reunion is a space combat and trading simulator developed by Egosoft. X²: The [...]

06 Dec 2008 3:04am GMT

04 Dec 2008

feedLinuxGames

Nexuiz: Looking for developers, modelers, artists, YOU

Nexuiz, an open-source first-person shooter based on the DarkPlaces engine, sent in the following news: Like FPS games and Open Source? Nexuiz project is looking for developers, modelers, artists, etc! The Nexuiz project is looking for new contributors to join its growing community. Nexuiz is a fast paced futuristic FPS (First Person Shooter) that [...]

04 Dec 2008 8:41am GMT

Celetania: Modules of the S.E.C.C.T.S.

Vulcando Games sent in a new update regarding their upcoming massive multiplayer game Celetania: All of the ships within the upcoming 4X MMOG Celetania, which will be released by Vulcando Games on February 13th 2009, are going to be designed in a comfortable and tactically sophisticated toolbox. Important parts of the constructions are the individual modules which [...]

04 Dec 2008 8:25am GMT

02 Dec 2008

feedLinuxGames

A Tale in the Desert 4 Open Beta

Announced in their latest newsletter is the launch of A Tale in the Desert 4 and their open beta which will begin on December 6th (thanks Nemoder!): "As always, there are a ton of new things to discover in our next Tale. You'll notice significant improvements to the user interface and graphics. The mining system is [...]

02 Dec 2008 7:40am GMT

26 Nov 2008

feedLinuxGames

Updated Prey Demo

Ryan "icculus" Gordon has once again updated his .plan to bring us news of an updated demo for Prey: Did I say a few days? :) Here are some updated files for the demo. It fixes all known bugs. http://icculus.org/prey/downloads/prey-demo-latest-files.tar.bz2 Bugs fixed: - Stencil shadows now render. - Updated [...]

26 Nov 2008 6:55pm GMT