19 May 2013
Among The Sleep has just been funded on Kickstarter, meaning it can begin its long crawl (you know, because it stars a two-year-old) to release. The exciting horror game managed to rake in nearly $50,000 over its $200,000 target, fulfilling most of its stretch goals along the way. You'll be happy to hear that the game will feature "a proper implementation" of Oculus Rift, along with a commentary track and, er, ice cream for each member of the team. That last one isn't so much a game feature as it is a tasty dairy treat. While we wait for Among The Sleep to wake up later this year, have a play of the alpha version, or read up on the many, many things we've said about the game.
19 May 2013 4:30pm GMT
And thank your stars for that-dungeon-plundering and interior design should be available to everybody. While the first phase of closed beta was primarily US players, WildStar's now choosing not to discriminate based on geographical location for choosing the second round of beta participants. The lucky ones in will get to play a new faction, aim for a slightly higher level cap of 30, and try out new features like "Mentoring." Take a look inside for the lowdown.
The post WildStar's second phase of closed beta is no longer region-locked appeared first on PC Gamer.
19 May 2013 4:03pm GMT
In a move that can only lead to a Skynet-style machine takeover of the world of Tyria, development and manned support for the original Guild Wars has (largely) come to an end. Bug fixes and regular tournaments will continue, but these will be scheduled and maintained through automation, possibly by a single blinking LED light in the heart of ArenaNet's server room. If you're worried that this might mean an imminent end for the eight-year-old game, fear not, as the team hope that this self-sustaining move will "keep Guild Wars running in the years to come."
The post Support for original Guild Wars goes automated, as ArenaNet focus on its sequel appeared first on PC Gamer.
19 May 2013 3:00pm GMT
Reinstall invites you to join us in revisiting classics of PC gaming days gone by. This week, Richard Cobbett delves into the questions of human nature while beating up monsters in Planescape: Torment. Most RPGs give you a quest. Torment gives you a question: "What can change the nature of a man?" It's not a riddle. It's not a puzzle. It's simply the first hint that you're about to embark on the smartest, most philosophical quest of your life. Torment is the story of The Nameless One, a grey, scarred immortal who wakes up with amnesia on a mortuary slab in the middle of a filthy city built on filth, fear and backstabbing. With the help of a cheerful, slightly perverted skull called Morte, he soon discovers that he's an immortal trapped in an endless cycle of death and rebirth.
19 May 2013 2:00pm GMT
The days in Minecraft seem so short, the nights so very long. Who hasn't been out exploring, lost their bearings, and realized, as the sky grows dark, that they'll have to dig a hasty hole and spend the night in it? RikMuld's Camping Mod is here to make those long nights bearable, by adding recipes to craft tents, sleeping bags, camping tools, roaring campfires, and even marshmallows for toasting, to make the groaning zombies, hissing spiders, and exploding creepers a bit easier to bear.
The post Mod of the Week: RikMuld's Camping Mod, for Minecraft appeared first on PC Gamer.
19 May 2013 9:00am GMT
18 May 2013
You have the right to watch this retrospective. You do not have to laugh, but any sniggers or guilty smirks may be taken and used against you. If you do not have a sense of humour, one may be provided. Everything else will assume the TV show "Castle" is an accurate depiction of police procedure.
18 May 2013 7:00pm GMT
You remember The Swapper, right? For beneath that rather bland name lies a gorgeous handmade science-fiction platformer in which you have the power to make clones of yourself. Rather than using them to do chores or carry him aloft like a war hero, Swapper Guy uses them to solve puzzles, admittedly in one of the most striking, atmospheric indie games of recent years. Head here for a reminder, then stick around for a very Promethean trailer - oh and the news that it's heading to Steam on May 30th.
The post The Swapper clones itself to Steam May 30th, celebrates with a clayful new trailer appeared first on PC Gamer.
18 May 2013 4:00pm GMT
I don't know where Tangiers has been hiding, but I'm glad it's finally emerged from the shadows of its stark industrial environment to show off its first teaser trailer, because it's a doozy. Inspired by literature (William Burroughs, JG Ballard), art (the DADA movement) and music (Throbbing Gristle, Cabaret Voltaire) as much as Thief, Andalusian Games' abstract, surrealist stealth game has the artistic ambition to match its beautiful fractured world. According to the Facebook page, that world will literally change depending on how you play - "play disruptively and the world fractures, deforms". You will also be able to acquire "discarded conversations, hurling worlds down the street to distract your enemies, to give you a split second to slip past." I've hurled some words, and that trailer, beneath the break.
The post Surrealist stealth game Tangiers will let you collect conversations, hurl them at enemies appeared first on PC Gamer.
18 May 2013 2:00pm GMT
"I heard it's like stroking a turtle!" There are probably lots of reasons for not listing a crass line of NPC dialogue as your favourite part of any game, let alone the much-anticipated return of a classic. Still, this is my favourite thing about the new Thief. Partly because it sounds rude, which always goes over well, but also because it captures the spirit of the old games in a way that a thousand hissing water arrows never could - a snatch of conversation caught while cosily enveloped in shadow, the sense of a busy, oblivious world playing out in the light. It's about voyeurism and detail, power and character, and it's a big part of why Thief currently looks like an assured reinvention of a fiercely guarded series.
The post Thief preview: Garrett returns to a city of voyeurism and detail, power and character appeared first on PC Gamer.
18 May 2013 1:30pm GMT
Just as death is an inevitable part of life, having your house smashed up is an inevitable part of home ownership - or it is in the therapeutic Destroy Your Home, at least. This week's round-up is also dedicated to an aristocratic jerk who murdered your entire family, a small square haunted by his past, and a Pop Tart. Indie games, everybody.
18 May 2013 12:00pm GMT
Good community content continues to flow from Left 4 Dead 2, a game we can't seem to stop championing for its healthy modding scene. Our latest praise is aimed at GoldenEye 4 Dead, an adaptation of the 1995 James Bond film and Nintendo 64 game that isn't afraid to bring original ideas to a setting most gamers are deeply familiar with.
18 May 2013 12:10am GMT
I frittered away many an hour on Final Fantasy 8's card minigame, Triple Triad, as a teenager. Now it seems I'm going to lose even more of my life to it, thanks to today's announcement that a HD do-over of Final Fantasy 8 is coming to PC.
The post Final Fantasy 8 is being spruced up in HD for the PC appeared first on PC Gamer.
18 May 2013 12:05am GMT
Museums like to use the phrase "frozen in time" to describe dinosaur bones and stuffed dead things, but in the case of Jagged Alliance: Flashback, the term's not a euphemism from "dead." Far from it! The gang behind the still-running Kickstarter have released what they call a "gameplay scene"-imagine you've hit a pause button mid-battle, enabling you to explore the scene without fear of getting pulverized. And if movement's not your thing, there are some handy screenshots available as well.
The post Spend a moment in time with this Jagged Alliance: Flashback diorama appeared first on PC Gamer.
18 May 2013 12:04am GMT
Nothing bad could come of chugging a bottle of oddly glowing green liquid labeled "Miracle Tonic of the Ancients," right? I mean, according to this Battlefield Heroes trailer, it's capable of curing everything from rocket-induced toothaches to male pattern baldness! So this stuff can't be half bad. I'm sure it won't turn anybody into a mutant zombie at all.
18 May 2013 12:00am GMT
17 May 2013
The Elder Scrolls Online remains a big question mark in the eyes of a lot of Elder Scrolls fans. How will the immersive, interactive world of Skyrim and Oblivion translate to an always-online multiplayer experience without losing their character?
The post The Elder Scrolls Online gameplay video shows exploration and crafting appeared first on PC Gamer.
17 May 2013 11:43pm GMT
A large number of staffers has been laid off from Defiance developer Trion Worlds. As reported by IGN, the number could be as high as 80% of the development staff, though Trion has called that number "exaggerated."
17 May 2013 11:41pm GMT
09 Nov 2011
In the last year the number of World of Warcraft subscribers has fallen in the from 12 million to 10.3 million...
09 Nov 2011 11:55am GMT
Via YouTube user DarkSydeGeoff, we came across a Battlefield 3 exploit that allows friends to boost enormous amounts of experience in hardcore matches...
09 Nov 2011 1:43am GMT
Star Trek Online is going free-to-play. We've known for a while, but just when and why it's going free has eluded us, until now. Cryptic's decision to remove the subscription cost from their most recent MMO wasn't sudden, according to Stephen D'Angelo, Executive Producer on STO and Chief Technical O...
09 Nov 2011 1:03am GMT
08 Nov 2011
Game of Thrones has been incredibly well-received as a television show, but its foray into gaming earlier this year was met with considerably less enthusiasm. Despite mixed reviews for A Game of Thrones: Genesis, the franchise is set to continue its expansion into video games with several new titles coming in 2012...
08 Nov 2011 11:01pm GMT
During an investor call earlier today, Ubisoft CEO Yves Guillemot confirmed that a new Assassin's Creed title is coming next year. Guillemot says the game will be a "major" installment in the series...
08 Nov 2011 9:08pm GMT
Saints Row: The Third hasn't even been released, but THQ's Danny Bilson is already talking about the next installment. Bilson says that developer Volition is already working on Saints Row 4, and that the game promises to push the limits even further...
08 Nov 2011 8:35pm GMT
I didn't really know what to expect from Rochard until I saw our very own Ryan Clements' excellent video preview back in July. Seeing the game in action and hearing more about its plot and gameplay intrigued me, and I anxiously waited for the day when I would get my hands on this unique offering from Recoil Games. Would it be as good as it seemed and as fun as I'd hoped? The answer to both of these question is a resounding yes...
08 Nov 2011 6:00pm GMT
Warner Bros. has delayed the release of Batman: Arkham City on PC by one week. The PC version was previously announced with a November 15th release date in North America, but will now be coming out on November 22nd instead. In Europe, the PC version will be released on November 25th...
08 Nov 2011 4:43pm GMT
After blindsiding the entire internet a couple of weeks back with its GTA V announcement, Dan Houser of Rockstar has spoken to entertainment site Variety about the importance of maintaining an element of secrecy to ensure the company's games achieve their potential...
08 Nov 2011 2:55pm GMT
Call of Duty: Modern Warfare 3 comes out tomorrow, and we can't wait to get our daily rations of headshots in. We thought the best way to get everyone ready for the hundreds of hours of multiplayer action would be to do a quick fly through of the new maps with the resident IGN Pros. Identifying the camp spots, the flanking routes, and the choke points is a key ingredient to survival...
08 Nov 2011 5:29am GMT
Walking through Battlefield 3's version of Strike at Karkand is like pulling burnt pictures from the ashes of a house fire. The photos are familiar and full of memories, but the edges are charred by flames and smoke -- in the case of online warfare this is perfect...
08 Nov 2011 1:47am GMT
The internet is full of awesome Minecraft videos, and we want to curate the best of the best. Think your creations are awesome? Show us...
08 Nov 2011 12:06am GMT
07 Nov 2011
Sony Online Entertainment's platform-puzzle-shooter-thing Rochard is making its way to PC. If you read our Rochard review and thought "Dang, that sounds cool, but I don't own a PlayStation 3, nor do I ever intend to buy one!" Then turn that frown (I assume you're still frowning) upside-down! Roch...
07 Nov 2011 11:07pm GMT
On November 11, you'll finally have a chance to play Bethesda Game Studios' The Elder Scrolls V: Skyrim. On November 10, the review will go live on IGN at 5:01 AM pacific time. We'll also live stream a play session with Skyrim on November 10 for four hours, so after you read the review, you can check out the actual gameplay...
07 Nov 2011 10:13pm GMT