30 May 2026
Slashdot
Journalist Spots Fugitive Terrorist Using Facial Recognition Software
Slashdot reader Bruce66423 writes: A German court this week sentenced a member of the Red Army Faction - a far-left terrorist organisation that operated in West Germany in the 1970s and 1980s - to jail. [67-year-old Daniela Klettewas was sentenced to 13 years for armed robberies, according to the Guardian, and "she also faces trial for alleged involvement in three attacks in 1990 and 1994: a failed bombing in front of a bank, a shooting at the US embassy in Bonn and a 1993 bombing at a prison.".] She had remained hidden for decades, and the German police hadn't deployed facial recognition software to catch her. But according to the article a journalist did, to good effect. Is the ban on the police using it a good thing? Is it good that a journalist was able to track her down using it?
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30 May 2026 10:34pm GMT
Linux Developers Consider Retiring The x32 ABI
The Linux kernel mailing list has a new patch proposing the retirement of the x32 ABI, reports Phoronix: The Linux x32 ABI for x86_64 processors allow making use of the full 64-bit register file and wide data path but retaining 32-bit pointers to provide for a smaller memory footprint when not needing 64-bit pointers. Linux x32 came to the party late and didn't enjoy much adoption over the years and is now looking at possible removal from the Linux kernel. The x32 code was a nice concept for helping lower memory footprint requirements while otherwise making use of the x86_64 capabilities, but with its limited adoption and x86_64 simply being the de facto standard these days, Linux kernel developers are looking at phasing out the x32 ABI. The x32 ABI was added in Linux 3.4 back in 2012 plus also required updated compiler support too. The proposed patch argues "there is practically no real use for x32," noting that some Linux vendors (like Debian) already disable x32 by default to reduce attack surfaces. "Should nothing happen within the next half year, lets remove code bits around August after the summer break." Discussions about dropping x32 support first started in 2018...
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30 May 2026 9:34pm GMT
'Call Of Duty: Warzone' Is Shutting Down On PS4 And Xbox One
Call Of Duty: Warzone is shutting down on PS4 and Xbox One later this year, reports Kotaku. As Call of Duty fully transitions to PS5 and Xbox Series X/S (and Switch 2), its popular battle royale spin-off, Warzone, is also ditching the old consoles. Later this year, Warzone will no longer be playable on PS4 or Xbox One... Shortly after Modern Warfare 4 ( MW4) launches on October 23, it will be integrated with Warzone. But because MW4 is skipping PS4 and Xbox One, Activision is starting the process of shutting down Warzone on those older consoles... "Beginning June 4, the game will no longer be available for new downloads on those platforms," [Activision wrote on their blog], "though existing players can continue playing until Season 1 launches. Certain items, such as Call of Duty Points bundle purchases, will no longer be available on those platforms...." Players who have properly linked their platform accounts to their Activision accounts will be able to keep all their progress and unlocks once they leap to PS5, Xbox Series X/S, or PC. Activision also confirmed on its support site that all past Call of Duty games will remain playable online on PS4 and Xbox One. The upcoming Call of Duty: Modern Warfare 4 "will be set against a full-scale invasion of South Korea," according to the Washington Post. And they report that Infinity Ward will release the game October 23 "on all modern gaming platforms including, notably, the Nintendo Switch 2. (The blockbuster franchise has long skipped Nintendo consoles.)" The campaign introduces Private Park, a young Korean soldier thrown into combat for the first time, framed as a classic "zero-to-hero story" against the backdrop of global calamity. The franchise's most recognizable hero, Capt. John Price, also returns, this time as a rogue agent, picking up the story of the Modern Warfare timeline that began with 2019's reboot title... [T]he game features a fictional North Korean leader, rather than Kim Jong Un or his family. Infinity Ward said it consulted regional specialists, people who defected from the North and the studio's own Korean employees. When asked whether the studio is braced for a diplomatic response from Pyongyang (familiar territory for the series), [Jack O'Hara, co-head of Infinity Ward] was dry about it. "We've had state responses to our games before. We'll find out what we all think about each other soon enough," he said... Infinity Ward is making its most significant mechanical changes in years. The game will remove "bloom," the randomized bullet spread visual trick that game developers use to simulate gunfire chaos, while firing guns from the hip. Instead, bullets will exit the gun in the same direction as the visible recoil on screen, rewarding aim over chance... The studio is also introducing Kill Block, a multiplayer map that reconfigures itself between matches using a modular system of interchangeable sections, producing more than 500 possible layouts.
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30 May 2026 8:34pm GMT
OSnews
Settlers of Catan, TUI edition
A beautiful TUI might not be particularly accessible, and there's effectively zero consistency between how different TUI applications look, feel, and behave, but damn if an amazing TUI isn't a work of art. Case in point: El Poblador. This is a TUI version of Settles of Catan, written in Go. That's it. That's the post.
30 May 2026 7:41pm GMT
Ars Technica
Grifters, cynics, and true believers: The family tree of vaccine opponents
A new book looks into the long history of people who have opposed vaccines.
30 May 2026 11:00am GMT
Environmentalists turn out in force to oppose Trump coal ash rollbacks
Trump admin wants to rely on states for coal ash monitoring, enforcement, allow them to bypass national standards.
30 May 2026 10:00am GMT
29 May 2026
Ars Technica
Proposed new US funding rules: We can cancel any grant at any time
Peer review now optional, political staff would screen grants for forbidden topics.
29 May 2026 10:58pm GMT
OSnews
Flathub bans slopcoded applications, but not if they’re from a “mature, well-maintained” project
Flathub, by the most popular (effectively only) repository for Flatpak applications, has changed its policies to include a strict ban on "AI" use for both application submissions as well as the application code itself. This policy applies to both the application being submitted to Flathub and the Flathub submission itself, including the manifest, metadata, patches, build scripts, and pull request. For the purpose of this policy, applications include BaseApps, extensions, and any other artifacts that can be produced by flatpak-builder. Submission pull requests must not be generated, opened, or automated using AI tools or agents. Please also do not request review from any AI tools in the submission PR. Automated Copilot reviews on GitHub can be disabled by the submitter by going here and changing Repository access to exclude the repo or disabling the global "Automatic Copilot code review" found here. Applications containing AI-generated or AI-assisted code, documentation, or other content are not allowed. ↫ Flathub policy diff This is a fairly strict policy, but they do leave some wiggle room by also including the following line: Exceptions may be granted for mature, well-maintained projects. ↫ Flathub policy diff I don't think they had any choice adding this exception, but it does feel a little bit like "rules for thee but not for me". I can easily see the relatively small in-crowd of developers around Flathub and Flatpak, and their friends, handing each other exceptions, while enforcing the much stricter rules when it comes to outsiders. Say a well-known GNOME application from a long-time GNOME contributor adds "AI"-generated code, will it really be banned from Flathub? I have my doubts. Regardless, it's mostly good news. It's important to note that this policy change won't be applied retroactively, so slopcoded applications already on Flathub won't be removed.
29 May 2026 8:32pm GMT
Genode OS Framework 26.05 released
The work on the May release has been dominated by topics on account of the just published Sculpt OS version 26.04. Besides featuring profound driver improvements across Wifi, ACPI, I2C HID, SOF audio, and graphics, it turns the most innovative aspects of Sculpt OS into building blocks for the easy reuse in other incarnations of Genode-based systems. In the same vein, the Goa SDK has been updated to match the latest Sculpt OS version while accumulating plenty of detail improvements. Further highlights of the release are the new touch-awareness of the window manager making Sculpt OS usable on tablets, the addition of Linux user-space networking based on libslirp, the update of Qt to version 6.8.3, and a largely revised LTE modem stack. ↫ Genode OS Framework 26.05 release notes In addition, the migration from GitHub to Codeberg has been completed as well, which is a big step forward for the project.
29 May 2026 1:37pm GMT
11 May 2026
Planet Arch Linux
Ratty: A terminal emulator with inline 3D graphics
Just trying to answer one simple question: What if the terminal was 3D?
11 May 2026 12:00am GMT
18 Apr 2026
Planet Arch Linux
Break the loop, move to Berlin
Break the pattern today or the loop will repeat tomorrow.
18 Apr 2026 12:00am GMT
11 Apr 2026
Planet Arch Linux
Write less code, be more responsible
My thoughts on AI-assisted programming.
11 Apr 2026 12:00am GMT