13 Jun 2026
Slashdot
World's First Crewed Solid-State Flight Electrifies Aviation's Future
The Helios Horizon has completed what its developers call the first crewed, fixed-wing flight powered by solid-state batteries. New Atlas reports: On June 5, test pilot Miguel Iturmendi lifted off from Zephyrhills Municipal Airport in Florida at the controls of the Helios Horizon -- the first crewed, fixed-wing aircraft ever to fly on solid-state batteries. The flight was neither spectacular in distance nor in duration -- it was a series of short tests to validate the aircraft's weight and balance after the new batteries had been installed -- but it didn't need to be to make history. [...] The Helios Horizon's previous lithium-ion pack delivered 260 Wh/kg (watt-hours per kilogram, a measure of how much energy a battery holds relative to its weight). The new solid-state cells hit 410 Wh/kg, a 60% jump. Chief test pilot and company founder Miguel Iturmendi expects that figure to grow another 40% within two years. Though the battery pack can be topped up over any AC outlet, no special infrastructure needed, fast-charging is also supported for up to 80% capacity in under 15 minutes. The aircraft also recovers energy in flight through wing-mounted solar panels and a regenerative system that spins the propeller as a wind turbine during glides and descents. "Regenerative flight can significantly extend the aircraft's range," Iturmendi said after the test flights. The Helios Horizon itself started life as a Pipistrel Taurus motorized glider. Iturmendi's team added proprietary battery management, a custom propulsion stack, thermodynamic controls, and solar panel wing extensions. The aircraft already holds the world altitude record for electric planes in its weight class, having reached 24,000 ft (7,315 m). The next goal is 40,000 ft (12,192 m), commercial cruising altitude, in stratospheric flights planned for later this year.
Read more of this story at Slashdot.
13 Jun 2026 11:00am GMT
Anthropic 'Suspends' All Mythos and Fable Access After US Order Limiting Foreign Access
"Anthropic said on Friday it will 'abruptly disable' its most advanced AI models for all users," reports Reuters, "after the U.S. government ordered it to suspend access to the models for foreign nationals, citing national security concerns. The company received the export control directive to suspend access to Fable 5 and Mythos 5 for all foreign nationals, without being given specific details of its national security concern, Anthropic said in a statement." Anthropic's blog post writes that the directive applies to foreign nationals "whether inside or outside the United States, including foreign national Anthropic employees. The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance." "Access to all other Anthropic models will not be affected." We received the directive from the government today at 5:21pm (ET)... Our understanding is that the government believes it has become aware of a method of bypassing, or "jailbreaking" Fable 5... We have not even received a disclosure of a concerning non-universal potential jailbreak that led to a harmful result. The potential jailbreaks that have been disclosed to us are either entirely benign responses or are minor findings that provide no Mythos-specific uplift. To date, the government has only given us verbal evidence of a potential narrow, non-universal jailbreak, which essentially consists of asking the model to read a specific codebase and fix any software flaws. Our understanding is that one potential jailbreak was shared with the government. We have reviewed a report that we believe is the basis of the government's directive and validated that the level of capability displayed there is widely available from other models (including OpenAI's GPT-5.5), and is used every day by the defenders who keep systems safe... We are complying with the government's legal directive and are removing access to Fable 5 and Mythos 5 for all users. However, we disagree that the finding of a narrow potential jailbreak should be cause for recalling a commercial model deployed to hundreds of millions of people. If this standard was applied across the industry, we believe it would essentially halt all new model deployments for all frontier model providers. As we have stated publicly, we believe the government should have the ability to block unsafe deployments, as part of a statutory process that is transparent, fair, clear, and grounded in technical facts. This action does not adhere to those principles. We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible. Reuters notes that Amazon's cloud unit AWS "said late on Friday that Anthropic has asked it to revoke access to the models for 'all users in all regions.'" Dean Ball, a former White House official who contributed to the AI Action Plan the administration issued in the summer of 2025, said in a post on X that the order suggests all "non-Americans" would be restricted from using Anthropic's latest models, including those based in the U.S. "This means you should expect to have to prove your citizenship to use Anthropic models," Ball said. Several key Anthropic personnel, including co-founder Chris Olah, AI researcher Andrej Karpathy and philosopher Amanda Askell, were born outside the United States.
Read more of this story at Slashdot.
13 Jun 2026 7:00am GMT
Data Center Opponents Have Blocked Or Delayed Projects Worth Nearly $130 Billion In 2026
An anonymous reader quotes a report from NBC News: The first quarter of 2026 produced the most blocked and delayed data center projects on record, according to a new study shared with NBC News. The study -- conducted by Data Center Watch, a project of the AI intelligence firm 10a Labs that tracks local data center activity -- found that data center opponents blocked or delayed at least 75 projects nationwide worth about $130 billion from January through March, the most in a three-month period since the group began tracking in 2023. "The quarter reflected a structural shift rather than a cyclical spike: communities have internalized an opposition playbook, legislative sessions introduced formal regulatory uncertainty, and the number of active opposition groups more than doubled to 833 across 49 states," the authors wrote, noting that the total number and value of data centers blocked or delayed during the first three months of 2026 roughly matched the total for all of 2025. [...] The report found that legislative pushes for moratoriums on constructing data centers ballooned during the first quarter of 2026, sponsored by lawmakers on both sides of the aisle. The report found such proposals introduced in 14 states from January through March, with Sen. Bernie Sanders, I-Vt., and Rep. Alexandria Ocasio-Cortez, D-N.Y., introducing a federal version. Though none of the proposals has been signed into law, one did reach the desk of Democratic Gov. Janet Mills in Maine. She vetoed it in April. More than 300 bills were introduced in statehouses across the country just in the first six weeks of 2026, the authors found, saying it marked "a clear shift from incentive-focused policies toward regulatory oversight as the scale of energy demands became clearer." What's more, the study found that the number of active grassroots opposition groups across the country more than doubled from 396 at the end of 2025 to 833 by March. The authors found that the states with the most opposition groups through that month were Maryland, Ohio and Texas. "In some cases," they wrote, "opposition mobilized before any project was officially filed, the mere rumor of a data center was enough to trigger organized resistance."
Read more of this story at Slashdot.
13 Jun 2026 3:30am GMT
Ars Technica
Anthropic shuts down Fable, Mythos models following Trump admin directive
Commerce dept. worries that a Fable 5 "jailbreak" could be a national security threat.
13 Jun 2026 3:00am GMT
12 Jun 2026
Ars Technica
SpaceX is now a public company valued for its AI potential, so what comes next?
As of today, SpaceX is owned by investors who will want to see it make money.
12 Jun 2026 10:20pm GMT
PeopleSoft 0-day affecting hundreds of organizations steals gigabytes of data
Vulnerability in the Oracle-owned PeopleSoft software is about as critical as they come.
12 Jun 2026 7:26pm GMT
OSnews
Kyvos is the easiest, cheapest, and possibly fastest way to run AmigaOS 4 and MorphOS
If you want to try out a modern Amiga operating system, your choices are severely constrained. Both MorphOS and AmigaOS 4 need PowerPC hardware, and at the moment, there's little to no modern hardware available for purchase to run these operating systems on. The only AmigaOS 4 hardware you can buy is either incredibly outdated, incredibly expensive, or both, and while MorphOS does run on readily available Apple PowerPC machines, those, too, are getting quite long in the tooth and performance simply isn't keeping up. Until the Mirari becomes available - with the project steadily progressing, I have high hopes - the reality for people wanting to try out AmigaOS or MorphOS is going to be expensive, at best. Or is it? QEMU exists, and QEMU can emulate various PowerPC systems just fine. Shouldn't it be possible to run these two unique operating systems in a virtual environment on your modern PC, thereby making it trivial for those of us interested in the world of Amiga to dip our toes into the water without having to spend inordinate sums for outdated hardware? It turns out that yes, this is entirely possible, and as I highlighted almost a year ago, George Sokianos has made this process effectively foolproof by developing a custom GUI frontend for QEMU specifically designed to make it incredibly easy to set up and run AmigaOS 4 and MorphOS in QEMU virtual machines. We're almost a year since that first version, and in that time, Sokianos has updated the tool, called Kyvos, to version 2. It costs a mere €9, and works on Linux (x86 and ARM), Windows (x86 and ARM) and macOS (x86 and ARM). You also get an incredibly detailed manual with step-by-step instructions for every supported operating system and specific emulated machine, which includes instructions for the convoluted AmigaOS 4 installation process, as well as a bunch of other information and helpful tips. In addition, the manual includes links to where you can buy AmigaOS 4 - be sure to use these specific links to buy AmigaOS 4, because Sokianos gets a commission for sales through these links. AmigaOS 4 costs like €30, so it's not a big investment. MorphOS can be downloaded for free, but after 30 minutes of use, the operating system will slow down and cripple itself, unless you pay for and register your copy for €79. I own a copy for my 17″ PowerBook G4 1.25Ghz, but I think copies are tied to hardware, so I haven't tried registering it with my key yet. The MorphOS registration tool does not accept virtual machines, so you can't use it to buy a copy for a virtual machine. Kyvos' graphical user interface mimics the UI of other virtual machine software like VirtualBox, and it will check to make sure you have all the correct dependencies and requirements installed. The guided setup processes for MorphOS and AmigaOS 4 virtual machines will tell you exactly which operating system ISOs and files you need and makes sure you have them, before setting up the QEMU virtual machines with the optimal settings. Once created, start the virtual machine, and they'll boot from the installation media. Follow the included manual as you install the operating systems, including some post-install help, and you'll end up with fully working, network-capable virtual machines running MorphOS and AmigaOS 4. Both installation and setup procedures worked without any issues on my machine, and within like half an our I had to two fully working copies of MorphOS and AmigaOS 4 running on my Linux desktop gaming PC (I exempted myself from the Windows 11 incentive for this one, since my Linux gaming PC is by far the most powerful computer I own). Networking and sound works - AmigaOS 4 requires some post-install steps for those, listed in the Kyvos manual - and I could browse the web right away with the included web browsers. The online update tool for AmigaOS 4 also works perfectly, allowing me to upgrade to the latest version of the operating system and various included components. I'm anything but a MorphOS or AmigaOS 4 expert, so I can't confidently say much about performance compared to best real compatible hardware out there, but at least for MorphOS I can say it runs considerably faster in this virtual machine than it does on my old 17″ PowerBook G4 1.25Ghz. I feel like AmigaOS 4 runs a bit smoother than MorphOS does, as with the latter I experienced the occasional hiccup and stutter which were absent on AmigaOS 4. Still, both are entirely usable and a pleasure to use. With how limited the hardware selection for these two operating systems is, using QEMU through Kyvos is by far the easiest and most straightforward way to dip your toes into the waters of the modern Amiga operating systems. For a total of around €40, you'll be running AmigaOS 4 in a very capable and straightforward way, and if and when MorphOS allows registration for virtual machines (they really should), an additional €79 will give you a fully working installation of that unique operating system, too. Kyvos is a complete no-brainer for anyone reading OSNews.
12 Jun 2026 2:26pm GMT
11 Jun 2026
OSnews
Web browsers on video game consoles
Video game consoles have a long history with web browsers. From the advent of the World Wide Web, consoles have been trying to get online. Browsers on video game consoles were initially very much an attempt to provide a cheap gateway to the web for a casual audience lacking technical expertise, though as time progressed they've become a greater and more integrated part of systems. This article takes a look at browsers on video game consoles in detail, though only covers official web browsers. Many consoles have browsers installable via custom firmware and homebrew, but they're beyond the scope of this post, as are non-web systems such as Satellaview and online services that didn't provide a browser, such as XBAND, Sega Meganet, and Sega Channel. ↫ Declan Chidlow The article starts off with the Philips CD-I, which has always been a fascinating product for technology fans in The Netherlands because that's where Philips is from. Memory that far back is untrustworthy, but I can definitely remember being inundated with commercials, advertising, magazine articles, and newspaper reports about the CD-I, all throughout its rather troubled life. Yet, I don't remember anything about it being capable of browsing a rudimentary web. Of course, we're talking 1995 here, a time when I didn't even have internet at home yet, although I did use the web at a friend's place at that time. We didn't get internet at home until I think 1997 or 1998, followed by the move to broadband cable internet just a year later, since our small rural town happened to be one of the first places to get broadband. Good times. Did anyone ever actually use browsers on consoles, though? I mean, using them always felt incredibly clunky, and by the time they were capable enough to really do anything we all had laptops and later smartphones anyway. I certainly don't remember anyone using them for anything but a gimmick, but perhaps my sample size was far too small and not diverse enough.
11 Jun 2026 5:38pm GMT
MacOS 27 drops Intel support, will be last release with Rosetta 2
With the announcement of an upcoming new macOS release also come the usual changes in which Macs will still be supported. MacOS 27 Golden Gate is an important release in this regard, as it will be the first release of Apple's desktop operating system that will be entirely ARM-only, dropping support for all Intel Macs. It's important to note that Apple will provide three more years of security updates for the final Intel release of macOS, so Intel users won't be dropped like a brick immediately. Still, the Intel Mac Pro was still being sold all the way up until mid-2023, and I'd be royally pissed off if my expensive 2023 Intel Mac went out of support a mere six years after purchase. They weren't cheap machines, and while you can argue everybody knew the writing was on the wall for the Intel Mac Pro in 2023, it still feels way too short of a supported lifespan for such an expensive, high-end piece of equipment. It didn't sell many units, I'm sure, but still. In addition, MacOS 27 will be the last release to include the Rosetta 2 translation layer that allows Intel binaries to run on ARM macOS. I have no idea how many important applications are still Intel-only, but I have a feeling that number is going to be relatively small, and will become even smaller as the first macOS release without Rosetta 2 support nears release. On top op of that, I'm sure enterprising users will find a way to transplant Rosetta 2 onto unsupported macOS releases, and if all else fails, there's always virtual machines.
11 Jun 2026 2:13pm GMT
01 Jun 2026
Planet Arch Linux
Today is my first day at JetBrains
Good morning from JetBrains Berlin office!
01 Jun 2026 12:00am GMT
11 May 2026
Planet Arch Linux
Ratty: A terminal emulator with inline 3D graphics
Just trying to answer one simple question: What if the terminal was 3D?
11 May 2026 12:00am GMT
18 Apr 2026
Planet Arch Linux
Break the loop, move to Berlin
Break the pattern today or the loop will repeat tomorrow.
18 Apr 2026 12:00am GMT