02 Jul 2026
Slashdot
Labor Force Participation Rate Falls To Lowest In 50 years
The US unemployment rate fell to 4.2% in June largely because 720,000 people left the labor force, pushing participation to 61.5%. Excluding the Covid-era jobs market, that's the lowest participation rate since June 1976. CNBC reports: The decline in the labor force marks a "massive exodus" driven by multiple factors, said Mike Reid, head of U.S. economics at RBC. "The unemployment rate fell to 4.2% as both the number of unemployed workers and the size of the labor force pulled back," Reid wrote in a post-report commentary. "This may well be a story of retirements but could also be a story of prior job seekers dropping out of the labor force." [...] [T]he rolls of those counted as not in the labor force, a group that includes the unemployed and those not looking for work, jumped by 832,000. And while the establishment survey, which counts jobs filled, showed growth for the month of 57,000, the survey of households, which counts the actual level of those working, tumbled by 507,000. On a year-over-year basis, the labor force is down by just over 1 million, while the level of the employed also has fallen by 1.06 million and the ranks of the unemployed have risen by 40,000. The employment-to-population ratio slipped to 59% in June, the lowest since October 2021. All that has happened while the unemployment rate has risen by just one-tenth of a percentage point to 4.2%. The drop in participation is sometimes attributed to a shrinking immigrant population and retiring baby boomers and Gen Xers. However, in June the biggest plunge came from what is defined as "prime age" workers, or those between the ages of 25 and 54. That rate fell 0.6 percentage point to 83.3%, its lowest since December 2023. "Looking at the statistics now, that argument doesn't hold up so well," North said of the retirement and immigration rationale. "I hate to use the word 'alarming,'" he added, but said the numbers are cause for concern.
Read more of this story at Slashdot.
02 Jul 2026 9:05pm GMT
AI Agent Executes 'First' End-To-End Ransomware Attack
Sysdig says it has documented the first ransomware attack carried out end to end by an AI agent, which autonomously exploited exposed systems, stole credentials, established persistence, compromised a production database, and destroyed data. The research team named the attacker "JadePuffer" and said it gained initial access to an internet-facing Langflow instance by exploiting CVE-2025-3248. "The most striking characteristic, however, was the LLM's behavior," Sysdig director of threat research Michael Clark said in a blog post. An anonymous reader quotes an excerpt from The Register: JadePuffer's "self-narrating" payloads "contained natural language reasoning, target prioritization, and the kind of detailed annotations that human operators don't often write but LLM-generated code produces reflexively," Clark added. "The operation also adapted in real time, retrying failed steps within refined parameters. In one sequence, it went from a failed login to a working fix in 31 seconds." After exploiting CVE-2025-3248, a missing authentication vulnerability in Langflow that allows remote, unauthenticated attackers to execute arbitrary Python on the host, the AI agent began scanning for and collecting secrets, including LLM provider API keys, cloud credentials "with explicit coverage of Chinese providers" including Alibaba, Aliyun, Tencent, and Huawei, while also scanning for AWS, Azure and Google Cloud Platform, cryptocurrency wallets, and database credentials. The AI also installed a crontab entry on the Langflow server to maintain persistence and call back to the attacker's infrastructure every 30 minutes. JadePuffer's intended target was a separate internet-exposed production server running a MySQL database and an Alibaba Nacos configuration service, we're told. Nacos is an open-source service-discovery and dynamic configuration platform developed by Alibaba and used in the cloud provider's microservices applications. The agent connected to the server's exposed MySQL port using root credentials, although Sysdig doesn't know how the attacker obtained them. These credentials weren't stolen from the victim's environment. JadePuffer then attacked Nacos via multiple vectors including an authorization bypass flaw (CVE-2021-29441) and forging a valid JSON web token (JWT) using Nacos's default signing key. Additionally, using its root database access, the LLM injected a backdoor administrator into the Nacos backing database. It ultimately encrypted all 1,342 Nacos service configuration items using MySQL's built-in AES encryption function, and created an extortion demand, ransom note, Bitcoin payment address, and a Proton Mail contact [...]. However, according to the threat hunters, the victim can't recover the encrypted data, even if they paid the ransom demand, because the agent escalated "from row-level deletion to dropping entire database schemas, narrating its own targeting rationale," without backing up any of the encrypted data.
Read more of this story at Slashdot.
02 Jul 2026 8:00pm GMT
Ars Technica
Newly discovered PamStealer isn't your typical macOS malware
The discovery underscores the increased effort being poured into Mac infostealers.
02 Jul 2026 7:38pm GMT
Slashdot
Godot Game Engine No Longer Accepts AI Code
The Godot Foundation will stop accepting AI-authored code, agent-submitted pull requests, and AI-generated text in contributor communications after maintainers were overwhelmed by low-effort submissions. "It is time for us to recognize that these problems aren't going away and therefore we need to take steps to reduce the burden on maintainers while ensuring we still have a pipeline to mentor new contributors to become future maintainers," the Godot Foundation said in a blog post. Contributors may still use AI for limited "menial things" if they disclose it, but humans must understand, own, and be able to fix the code they submit. PC Gamer reports: The Foundation says the pileup of Godot pull requests pending review isn't all bad: It's a sign that interest in using and contribution to Godot is increasing. But the influx of contributions authored or submitted by AI is sapping the projects' maintainers of their willingness to confront the "already tedious" work of reviewing pull requests. "If your feedback on PRs is just being absorbed by a machine and not going towards mentoring a potential future maintainer, it becomes much harder to justify spending your free time on PR review," the Foundation said. As the problem becomes increasingly unsustainable, the Godot Foundation says it's in the process of updating its contribution policies, focusing on "adding barriers to low-effort slop" contributions, encouraging maintainers to review code, developing new contributors into future maintainers, and crucially, requiring that all contributions come from humans who are accountable for their code -- and fixing it if it fails. "AI cannot take responsibility, and we can't trust heavy users of AI to understand their code enough to fix it," the Foundation said. The Foundation says we can expect Godot's contributing policy to soon include explicit rejections of AI-authored code, noting that contributors should only use AI assistance for "menial things" and must disclose its use. Additionally, the Foundation will reject any AI-generated text in human-to-human communications, saying it's "a basic principle of respect" -- though it says machine translations "are still acceptable" if the original text was human-authored. "Things change every day with respect to the current suite of AI tools available," the Foundation said. "We will continue taking a conservative approach in our policies towards them, but we will re-evaluate as things evolve."
Read more of this story at Slashdot.
02 Jul 2026 7:00pm GMT
Ars Technica
FAA proposal: Supersonic airliners can fly over US cities if they’re quiet
New US rules would legalize quiet supersonic flights without the sonic boom.
02 Jul 2026 5:29pm GMT
Ars Live recap: When are the big rockets NASA desperately needs going to be ready?
I have not seen anyone put out a date for a new rocket, and actually hit it.
02 Jul 2026 4:46pm GMT
01 Jul 2026
OSnews
OSNews statement on slopcoded “operating systems”
Recently, there has been a surge in slopcoded new/hobby "operating systems". Such slopcoded projects - which, due to the nature of "AI" tools, effectively consist of stolen code - will not be featured on OSNews and submitting them is fruitless. Other websites may choose to employ lower standards, as is their prerogative, but OSNews will not. I obviously cannot guarantee nothing will ever slip through the cracks, but I will take utmost care to ensure OSNews remains free of these so-called "sloperating systems". Plagiarism, license-washing, and code theft have no place in the world of enthusiast and hobby operating systems.
01 Jul 2026 10:27pm GMT
European digital ID wallets are a gift to Google and Apple
European governments are rolling out digital identity wallets, which are to be used by citizens to access services, and to verify their age online. As reported by Follow the Money and Android Authority, there is a serious problem with this: these wallets rely on safety services of Google and Apple. These are known as Google Play Integrity API, and Apple's Managed Device Attestation. Such safety services (known as "remote attestation") are used to ensure that wallet apps run on hardware that is not tampered with. In this article we explain why the EU-wallet case is part of a bigger problem: by embedding these safety services in public infrastructure, Europe risks making society dependent on private companies while serving their corporate interests. ↫ Danny Lämmerhirt Setting aside the age verification nonsense, the fact that some European government are tying their identification services to iOS and Google Android is absolutely bonkers, especially in this day and age. There's endless talk about reducing European dependence on the American tech giants who seem all too eager to do roll over when the Trump regime so much as glances in their general direction, and yet, they seem to want to effectively force us citizens to use American tech products. Essential online tools, like banking, government services, communication services, digital driver's licenses, and more, should not require the use of iOS or Google Android.
01 Jul 2026 10:21pm GMT
“Apple should end their prohibition on shapes in MacOS app icons”
There's a lot you can say about macOS, but one thing Apple used to be incredibly good at were making beautifully crafted, detailed icons. As with almost every other aspect of macOS, this deteriorated sharply over the years, with the recent macOS releases with Liquid Glass being an absolute low point. Not only have they become bland and featureless, Apple also started forcing every icons to have the exact same rounded-rectangle shape, making them even harder to distinguish from one another. Rogue Amoeba, a company with a long history of developing applications with beautiful iconography, published a blog post pleading Apple to go back to proper icon design. With last year's release of MacOS 26 (Tahoe), Apple made a mess of app icons. In the first betas of MacOS 27 (Golden Gate), however, there are signs of a turnaround. We're urging Apple to continue making improvements, by restoring the ability for MacOS app icons to have distinct shapes. ↫ Paul Kafasis at the Rogue Amoeba blog I really hope Apple will turn its icon ship around.
01 Jul 2026 10:13pm GMT
01 Jun 2026
Planet Arch Linux
Today is my first day at JetBrains
Good morning from JetBrains Berlin office!
01 Jun 2026 12:00am GMT
11 May 2026
Planet Arch Linux
Ratty: A terminal emulator with inline 3D graphics
Just trying to answer one simple question: What if the terminal was 3D?
11 May 2026 12:00am GMT
18 Apr 2026
Planet Arch Linux
Break the loop, move to Berlin
Break the pattern today or the loop will repeat tomorrow.
18 Apr 2026 12:00am GMT