21 Aug 2017

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Aigars Mahinovs: Debconf 17 photo retrospective

Debconf17 has come and gone by too fast, so we all could use a moment looing back at all the fun and serious happenings of the main event in the Debian social calendar. You can find my full photo gallery on Google, Flickr and Debconf Share.

Debconf 17 photo animation

Make sure to check out the Debconf17 group photo and as an extra special treat for you - enjoy the "living" Debconf17 group photo!

21 Aug 2017 6:49pm GMT

20 Aug 2017

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Dirk Eddelbuettel: RcppArmadillo 0.7.960.1.1

armadillo image

On the heels of the very recent bi-monthly RcppArmadillo release comes a quick bug-fix release 0.7.960.1.1 which just got onto CRAN (and I will ship a build to Debian in a moment).

There were three distinct issues I addressed in three quick pull requests:

Armadillo is a powerful and expressive C++ template library for linear algebra aiming towards a good balance between speed and ease of use with a syntax deliberately close to a Matlab. RcppArmadillo integrates this library with the R environment and language--and is widely used by (currently) 382 other packages on CRAN---an increase of 52 since the CRAN release in June!

Changes in this release relative to the previous CRAN release are as follows:

Changes in RcppArmadillo version 0.7.960.1.1 (2017-08-20)

  • Added improved check for inherited S4 matrix classes (#162 fixing #161)

  • Changed fastLm C++ function to fastLm_impl to not clash with R method (#164 fixing #163)

  • Added OpenMP check for configure (#166 fixing #165)

Courtesy of CRANberries, there is a diffstat report. More detailed information is on the RcppArmadillo page. Questions, comments etc should go to the rcpp-devel mailing list off the R-Forge page.

This post by Dirk Eddelbuettel originated on his Thinking inside the box blog. Please report excessive re-aggregation in third-party for-profit settings.

20 Aug 2017 7:20pm GMT

Steinar H. Gunderson: Random codec notes

Post-Solskogen, there hasn't been all that many commits in the main Nageru repository, but that doesn't mean the project is standing still. In particular, I've been working with NVIDIA to shake out a crash bug in their drivers (which in itself uncovered some interesting debugging techniques, although in the end, the bug turned out just to be uncovered by the boring standard technique of analyzing crash dumps and writing a minimal program to reproduce). But I've also been looking at intraframe codecs; my sort-of plan was to go to VideoLAN Dev Days to present my findings, but unfortunately, there seems to be a schedule conflict, so instead, you can have some scattered random notes:

Work in progress :-) Maybe something more coherent will come out eventually.

Edit: Forgot about TF switching!

20 Aug 2017 7:15pm GMT