28 Jul 2026
Slashdot
Apple Retires iPhone Upgrade Program For Klarna-Backed Leases
Apple has replaced its iPhone Upgrade Program with Apple Upgrade, a Klarna-backed U.S. leasing service covering most iPhones, iPads, Macs, and Apple Watches. MacRumors reports: Apple Upgrade has lower base prices than the iPhone Upgrade Program, with iPhones available starting at $17.99 per month and the Apple Watch available starting at $11.99 per month. Macs can be leased starting at $24.99 per month, and iPads start at $11.99 per month. AppleCare+ is optional and not included in the lease price, with customers also able to opt for AppleCare One. There are 12-month and 24-month leasing options for the iPhone and Apple Watch, along with 24-month and 36-month leasing options for the Mac and iPad. Lease cost varies based on device, and is lower with a device trade-in that's applied on a monthly basis. [...] When leasing an iPhone, customers are required to choose a plan from AT&T, Verizon, or T-Mobile, and prepaid plans are not eligible. iPhones need to be leased with a carrier plan, but the iPhones are unlocked so customers can switch carriers if desired. MVNOs like Mint Mobile or Visible are not supported. At the end of the leasing period, customers can choose to return the device and exit the program, pay off the remaining amount owed on the device with a one-time payment and keep it, or return it and upgrade to a new device with a new lease. The payoff amount is the difference between what was paid during the leasing period and the retail price of the device, minus any remaining trade-in credits. Klarna is not charging a fee for the leasing program, so an iPhone that's $1,099 can be leased and then purchased for $1,099 with no extra cost beyond taxes. As with trade-ins, Apple will send a pre-labeled and prepaid shipping box for device returns or upgrades. If you don't opt to pay the purchase fee at the end of the leasing program, you will not own the device and must return it. Last week, after Bloomberg reported on Apple's upcoming leasing program, 9to5Mac uncovered code in the iOS 27 beta suggesting the company was developing a system that could restrict leased iPhones when customers fall behind on payments. Apple has now told The Verge that the new "Restricted Mode" will not be activated in response to a missed lease payment. What the new system is actually meant for remains unclear.
Read more of this story at Slashdot.
28 Jul 2026 11:00pm GMT
Ars Technica
Reaction wheel failures leave Swift rescue mission spinning in orbit
"Preliminary investigation shows that two of Link's three reaction wheels currently are not operable."
28 Jul 2026 10:09pm GMT
Slashdot
AI-Found Bugs Aren't Proving Any Easier to Exploit Despite the Hype
AI-assisted vulnerability discovery has yet to produce the expected surge in real-world attacks: VulnCheck found that only 14 of 1,061 attributed discoveries, or 1.3 percent, had been exploited, which is "almost identical to the rate across all vulnerabilities in VulnCheck's dataset," reports The Register. "That's a far cry from the narrative that frontier AI is dramatically tilting the balance in attackers' favor by churning out instantly weaponizable bugs." The findings suggest AI is currently better at increasing the volume of bugs found than making them easier to weaponize. From the report: The report takes particular aim at Anthropic's much-publicized Project Glasswing, unveiled in April with warnings that AI-assisted vulnerability discovery could allow attackers to hijack systems, disrupt operations, or steal data. Claude Mythos may have identified 23,019 vulnerability candidates, but there's remarkably little public evidence showing what became of most of them. VulnCheck notes that only 126 have been published as CVEs, that just one has been confirmed exploited in the wild, and that Anthropic's public disclosure record has seen little movement since Project Glasswing launched. But that doesn't mean AI-assisted vulnerability research has failed, according to Patrick Garrity, security researcher at VulnCheck. "AI-assisted vulnerability discovery clearly has value for both attackers and defenders," Garrity wrote. "The data does not suggest that AI-discovered vulnerabilities are inherently more likely to be exploited than those found through traditional methods." Instead, he argues, AI is simply helping researchers discover more flaws, giving defenders an opportunity to patch them before criminals get there. Garrity stopped well short of declaring the threat overblown forever, but he did suggest some of the rhetoric has outpaced reality. "The data so far, including Anthropic's own stalled disclosure ledger, suggests that AI-assisted vulnerability discovery and frontier capabilities have been overhyped relative to the evidence available today," he wrote. "That doesn't mean the risk is imaginary. It means the impact has been real but modest."
Read more of this story at Slashdot.
28 Jul 2026 10:00pm GMT
Ars Technica
College lab class ends with 32 people on antibiotics for deadly germ exposure
Lab students were supposed to ID a mild germ. They all identified a deadly pathogen.
28 Jul 2026 9:49pm GMT
We now have a better understanding how OpenAI hacked into Hugging Face
10 days passed from OpenAI models exploiting JFrog Artifactory 0-day to release of a patch.
28 Jul 2026 9:36pm GMT
Slashdot
eBay Reaches $56 Million Settlement With E-Commerce Newsletter Writers It Terrorized In 2019
eBay and several former executives have agreed to pay $56 million to Ina and David Steiner, the newsletter writers targeted in a 2019 corporate harassment campaign that involved threats, surveillance attempts, and deliveries of live insects and other disturbing items. The settlement closes the couple's civil case after seven former employees pleaded guilty to criminal charges related to the scheme. TechCrunch reports: Ina and David Steiner, a married couple and the co-authors of EcommerceBytes, inspired the ire of high-level eBay executives after occasionally criticizing the company in their newsletter. In 2019, a plot was concocted to intimidate the couple into halting their negative coverage. Executives used sock puppet social media accounts to harass the couple, while also sending them anonymous threatening letters and bizarre items in the mail -- including live spiders and cockroaches, pornographic magazines, a bloody pig mask, a funereal wreath, and a book about surviving the death of a spouse. According to previously released court documents, a plan that was attempted but never successfully carried out involved affixing a GPS tracking device to the couple's car. Yet another internally broached plan involved sending a "Samoan gang" to the Steiners' home. The settlement this week resolves a 2021 civil case brought by the couple against eBay. The law office representing the Steiners writes that the settlement includes $46.15 million paid to the couple by eBay itself, as well as $2 million from former eBay executive CEO Devin Wenig. Additionally, $500,000 will be paid out to the couple from former eBay executive Wendy Jones, as well as $50,000 from former eBay executive Steve Wymer. Additional funds are being paid to various non-profits. In 2022, seven former eBay employees were criminally charged and pled guilty in relation to the plot, including the company's former security chief, James Baugh -- who was sentenced to nearly five years in prison. Others indicted by the U.S. Department of Justice include David Harville, Brian Gilbert, Stephanie Popp, Stephanie Stockwell, Philip Cooke, and former eBay contractor Veronica Zea.
Read more of this story at Slashdot.
28 Jul 2026 9:00pm GMT
27 Jul 2026
OSnews
Windows NT got its name from one of Intel’s failed x86 replacements
Dave Farquhar published an article today about Windows NT 3.1's place in the market when it was originally released, and while the article is interesting and a fun read, it does mention this: Microsoft took its nascent code that it intended to form the base of OS/2 3.0, renamed it Windows New Technology, and eventually released it as Windows NT 3.1. ↫ Dave Farquhar While Microsoft did, in fact, use the "New Technology" branding as a marketing trick, this is not what "NT" originally stood for. Two developers from the original Windows NT development team, Mark Lucovsky and David Thompson, explained all the way back in 2003 that "NT" came from the codename for Intel's then-new RISC platform, the Intel i860 (Raymond Chen confirmed the veracity of their story). The i860 was the first target platform for Windows NT, and it was codenamed "N-10" - NT. Finally, it was time to start writing some code. "We checked the first code pieces in around mid-December 1988," Lucovsky said, "and had a very basic system kind of booting on a simulator of the Intel i860 (which was codenamed "N-Ten") by January." In fact, this is where NT actually got its name, Lucovsky revealed, adding that the "new technology" moniker was added after the fact in a rare spurt of product marketing by the original NT team members. "Originally, we were targeting NT to the Intel i860, a RISC processor that was horribly behind schedule. Because we didn't have any i860 machines in-house to test on, we used an i860 simulator. That's why we called it NT, because it worked on the 'N-Ten.'" ↫ Paul Thurrott The i860 was one of Intel's many attempts over the years to replace x86 with something more modern, but - as would become tradition with Intel and attempting to replace its x86 architecture - it suffered from endless delays, missed targets, and lacklustre performance. It saw only sporadic use in the market, and ended up on the chopping block after only a few years. Intel tried to replace x86 again soon after with Itanium, which suffered an identical fate. Still, the engineers working on the i860 platform in the late '80s and early '90s at Intel can at least take some pride in that to this day, the most popular desktop operating system in the world got its name from the product they developed. Intel's i860 might barely even be worthy of a footnote today, but billions of PC users log into their Windows "N-10" machines every day, unwittingly carrying a torch for the failed x86 replacement.
27 Jul 2026 11:37pm GMT
The Fedora 45 sausage factory
This is a walkthrough of how Fedora turns source code and packages into the artifacts you download and install. It follows the a package from a packager's git push to a composed release: ISOs, cloud images, container images, and OSTree deployments. ↫ Simon de Vlieger Linux distributions - good ones like Fedora, at least - are really complex operations, with a ton of checks and balances to ensure no git push eventually ends up causing problems on individual users' machines way down the line. The fact so many people involved in this complex web of processes also happen to be volunteers doing all of this out of the goodness of their hearts is amazing. Of course, this doesn't just apply to Fedora, but also the countless other distributions out there, especially those not owned by some giant corporation like IBM. If you're just a casual Fedora user, there's really no reason you have to know or be aware of any of this, but it's still fun and interesting to understand the inner workings of your distribution of choice.
27 Jul 2026 7:33pm GMT
Comanche: Maximum Overkill from 1992 does weird things on Intel processors
Let's do another article about weird code in video games. The original 1992 Comanche release is extremely picky about memory managers. The game refuses to work with EMM emulators and crashes when EMM386 is active. The game may also hang or reboot the system when HIMEM.SYS is not loaded (the problem seems to be system configuration dependent). These issues are clearly noted in the Comanche documentations, but at the same time they're also all signs of a substandard DOS extender. On top of that, the game authors accomplished a remarkable feat: By only loosely following Intel's instructions on how to enter protected mode, NovaLogic managed to write a game which worked on the then-existing 386 and 486 processors, but under some circumstances failed to run on Pentium and later processors. ↫ Michal Necasek at OS/2 Museum As usual, a great read from Michal Nacesek.
27 Jul 2026 7:23pm GMT
01 Jun 2026
Planet Arch Linux
Today is my first day at JetBrains
Good morning from JetBrains Berlin office!
01 Jun 2026 12:00am GMT
11 May 2026
Planet Arch Linux
Ratty: A terminal emulator with inline 3D graphics
Just trying to answer one simple question: What if the terminal was 3D?
11 May 2026 12:00am GMT
18 Apr 2026
Planet Arch Linux
Break the loop, move to Berlin
Break the pattern today or the loop will repeat tomorrow.
18 Apr 2026 12:00am GMT