19 Oct 2026
Slashdot
'Human Vs. Robot' Cage Match Was Illegal, Says California
"A human defeated two of the three robots he faced in a cage fight recently held in San Francisco," reports the Los Angeles Times, noting that videos of the event drew more than 10 million views on YouTube. But "the humans behind that fight could face a battle of their own - the legal type - if they want to hold another event like 'Human Vs. Robot,' the Sept. 18 competition that placed influencer Frankie LaPenna inside an octagon to battle three humanoid robots that were controlled remotely by a human operator in separate MMA-style fights..." Wearing spiked gloves, a helmet and protective padding, the 5-foot-6, 205-pound LaPenna held his own against all three bots. He dominated his first opponent, referred to at the fight as "the child robot." Next came an imposing "Terminator"-inspired humanoid, which was listed on the fight video as 6-feet and 200 pounds with a kick force of 850 pounds. The robot landed several hard kicks, including one that knocked LaPenna across the mat and another with an impact that brought the humanoid to the ground and caused its head to come off - but the human seemed to gain strength as the match went on and eventually stood triumphantly with his foot on the machine's crumpled body. LaPenna was dominant early in his final match, in which he faced a robot that resembled a "Predator" from the movies of the same name. After landing several punches and kicks and taking his opponent to the ground multiple times, LaPenna eventually became fatigued and called for the match to be ended. "He doesn't get tired. He doesn't stay down," LaPenna said in a postmatch interview. "The crowd of about 100 (humans, not humanoids) was thrilled," writes the New York Times. (After beating his first robot opponent, LaPenna told his interviewer, "Clankers zero, humans one.") But the New York Times adds that "Those who know humanoid robots best highly recommend against fighting them." "It's very unfair to put a human in with a heavily motorized system that's only going to dominate," said Ken Goldberg, a professor who oversees the automation lab at the University of California, Berkeley. "There's nothing surprising about that...." He said he understood the appeal of the fights that Robot Entertainment Kombat (REK) was staging, noting that it tapped "into some of the fear and frustration with robots that people feel.... I mean, they love to see the human kick the robot's gearbox," he said. But the odds of that human fighter getting his gearbox kicked are much greater, Dr. Goldberg said, given that REK's humanoid robots can weigh several hundred pounds and are made of steel. To be fair, it looked like sometimes the robot just fell over. (And the robots were human-controlled, not programmed with split-second reactions...) But "Not everyone is a fan," adds the Los Angeles Times: On Sept. 23, the California State Athletic Commission sent a cease-and-desist order to REK, its CEO Cix Liv and "all persons holding, promoting, advertising or sponsoring unsanctioned human versus humanoid robot cage fight." The letter states that "any boxing or mixed martial arts contest, match, or exhibition, involving any human in the State of California" requires the prior approval of the commission and that it is a misdemeanor to hold such an event without obtaining a license or permit from the state. A spokesperson for the California Department of Consumer Affairs, which oversees the CSAC, said in a statement emailed to The Times that the commission is "committed to protecting the safety of the public and integrity of combat sports." "Unsanctioned activity puts the physical and financial well-being of all those involved at risk and such activity will not be tolerated," the statement said.
Read more of this story at Slashdot.
19 Oct 2026 12:57am GMT
18 Oct 2026
OSnews
Inside the Intel 8087 chip: floating-point addition and subtraction
In 1980, Intel introduced the 8087, a chip that made floating-point operations much faster in the IBM PC and other systems. Although the 8087 supports advanced operations such as tangents, square roots, and logarithms, this article focuses on basic arithmetic operations: addition and subtraction. The 8087 provided a spectacular speed improvement over the 8086 processor, speeding up addition by a factor of almost 100, and complicated operations by even more. In this article, I examine the 8087's microcode and circuitry to explain exactly how floating-point addition and subtraction are implemented, including numerous special cases for infinities and other special values. ↫ Ken Shirriff Shirriff took an actual chisel to the 8087 coprocessor to gain access to the insides for highly detailed photographs, taken with a microscope. They look amazing.
18 Oct 2026 11:34pm GMT
Source code for the Palm OS port of Lemmings
Only a few day ago I linked to a massive collection of original Palm OS development resources, and today we can take a look at what it was like to put all of those resources into practice: the original source code for the Palm OS port of Lemmings. With these resources combined, there's no excuse to not building any Palm OS applications. I'd really like a modern email client, a Fediverse client, and a slightly more modern browser surely wouldn't hurt. Get on it!
18 Oct 2026 11:29pm GMT
Slashdot
New Video Game Law Proposed: 'If You Pay For It, You Own It'
"When you pay for a game, you should own it," says U.S. Representative Ritchie Torres (D-NY), introducing a new bill to fight the practice of "a rental disguised as a sale". Kotaku reports: The fifth best-selling game of 2024 in the U.S. was NBA 2K25. Every year, fans dump hundreds of hours and hundreds of dollars into the grindy NBA basketball sim. But just a little over two years after its release, 2K Games confirmed it's already pulling the plug on it. The game will be delisted from digital storefronts on October 30. By January 1, 2027, online servers will go offline as well, making it impossible to play the most popular modes. A game millions paid $70 for will become mostly useless. Democratic Congressman Ritchie Torres wants to change that. "I think there should be a simple rule: if you pay for it, you own it," Torres told Kotaku in a phone interview this week. To make that the law of the land, the U.S. representative for New York's 15th congressional district since 2021 plans to introduce legislation in Congress called the Power To The Players Act. The bill would direct the Federal Trade Commission to create regulations protecting ownership rights for video games. Companies selling digital games would need to grant players more than just a license that can expire at any time, and games with online features would need to provide offline modes that still work even when servers eventually shut down... The Power To The Players Act noticeably leaves out other types of digital media like movies and music, though Terminator 2 and a bunch of other movie purchases were ripped from people's digital libraries earlier this year. Representative Torres "did not confirm if the bill will have any cosponsors," the article acknowledges, "or whether any of his Republican colleagues will sign on to support it." But players will see the bill's importance next month, the article points out, "when Grand Theft Auto 6 releases as just a download code in a box, giving fans no control over a purchase that starts at $80.
Read more of this story at Slashdot.
18 Oct 2026 11:08pm GMT
Planned UK Data Center Delayed Until 2030s Over Power Grid Delays. Microsoft Pulls Out
July: Nvidia-backed Nscale is building a £2bn data centre at Loughton in Essex, with Microsoft signed up as its anchor tenant. But it can't get the electricity to switch on, reported The Next Web: Nscale's problem is not really Nscale's. It is Britain's. Grid-connection times have become the single biggest brake on new data centres. Some UK projects face waits stretching close to a decade for enough power. One estimate found more than a quarter of data-centre capacity slipped in 2025 alone. "The data centre was due to receive its power supply at the end of the year," reports the BBC. "But as first reported by the Telegraph on Sunday, Nscale has been told this will not happen until the 2030s." (Though Nscale and Microsoft are still working together on other projects in Norway, Portugal and America.) But now anchor-tenant Microsoft has pulled out of the Essex deal, reports the Telegraph, adding that Microsoft's move "leaves the site in apparent limbo. The company was its only announced customer, having agreed to rent 23,000 Nvidia AI chips at the facility..." Microsoft's decision threatens to undermine Nscale's attempts to push ahead with a Wall Street flotation worth up to $35bn (£26bn), despite a brutal sell-off in AI computing stocks. Rival data centre developers have seen their share prices plunge over the last week on concerns that they will struggle to repay their debts as interest rates and inflation continue to rise.... Tech analyst Gartner said last week that $3.5 trillion could be written off by 2030 if the AI boom fails to deliver on its promises. And "our research indicates that enterprise and consumer AI revenue will be insufficient to support profitable returns on all planned AI capital expenditures during this period," Gartner wrote: "In 2026, AI providers are expected to spend nearly $1 trillion on AI infrastructure, and are forecast to invest an additional $6 trillion between 2027 and 2030," said Will Sommer, Sr Director Analyst at Gartner.... Failure to achieve sustainable return on investment capital (ROIC) on rapidly depreciating assets would almost certainly necessitate write-downs. Based on Gartner projections, a continued AI infrastructure investment trajectory could leave more than $4 trillion in asset value exposed to write-down risk through 2032. In this scenario, Gartner does not expect the 12% ROIC to be achieved until the end of 2032 at earliest... Gartner estimates AI-optimized IaaS spending will grow from $66 billion in 2027 to $174 billion in 2030. "The growth in spending on AI-optimized IaaS will be too low for most AI compute providers to recover their AI investments before the current generation of AI semiconductors is replaced," said Sommer. By 2030, Gartner predicts that cost pressure and a lack of a differentiating business model will force over 80% of neocloud [AI-specialized infrastructure] providers to cease independent operations.
Read more of this story at Slashdot.
18 Oct 2026 10:08pm GMT
Ars Technica
Anthropic gives outside AI watchdog “employee-like” access
The outside watchdog can publish its findings without Anthropic's approval.
18 Oct 2026 4:25pm GMT
17 Oct 2026
Ars Technica
Science says your boss should talk less in meetings
Research suggests listening more while talking less. Killing aimless meetings can help, too.
17 Oct 2026 11:15am GMT
Why BioWare's Neverwinter Nights still has thousands of active players
The single-player is just OK, but according to the players, that doesn't matter.
17 Oct 2026 11:00am GMT
16 Oct 2026
OSnews
GNOME OS moves to preview stage
It's been two years since my initial post about making GNOME OS an end-user general purpose OS. Today, we're excited to announce that we've hit a major milestone! TL;DR: We're launching a new edition called "GNOME OS Preview", which is built from the latest stable GNOME release. This means that GNOME OS is no longer just a nightly OS for GNOME developers and testers! ↫ Aaron Ardiri A number of changes and improvements have made the move from nightly status to preview status possible. They've made GNOME OS handle environments with limited amounts of RAM much better - not a luxury, these days - including the ability to dynamically increase the swap space if needed. In addition, the work to make it much easier to install and test daily Flatpak builds of applications is now part of GNOME OS, as is the effort to make command-line utilities manageable in the same way as Flatpaks. As the blog post notes, there's still a ton of work left to do before GNOME OS is ready for everyone. They're going to bet heavily on systemd-homed to enable, among other things, per-user disk encryption, and there's a new installer coming, as well. They also want to ship GNOME's preinstalled applications as Flatpaks, integrate delta updates, and much more. It all looks incredibly appealing, even if I am not the target user for something like GNOME OS.
16 Oct 2026 11:54pm GMT
08 Oct 2026
Planet Arch Linux
Writing parsers is hard
This is a story of how we got from something like this: Failed to deserialize BUILDINFO file: Parser failed with the following error: unknown ^ invalid makepkg build environment option expected `buildflags`, `ccache`, `check`, `color`, `distcc`, `sign`, `makeflags` To this: When the ALPM project started, the goal was fairly simple: Better tooling to interact with the low-level plumbing of Arch Linux Package Management (ALPM). This meant binaries to read/write individual file types, better error messages, extensive specifications and of course exports to common dataformats like JSON. The thing is, although some of us already had experience with low-level dataframe parsing, …
08 Oct 2026 12:00am GMT
09 Aug 2026
Planet Arch Linux
On scripts and hooks
Over the last few weeks, we have been doing research on the integration of our official distribution packages when installed on a target system. In this context we have been looking at the current uses of alpm-install-scriptlet(5) files and alpm-hooks(5) in around 120 package source repositories (alpm-source-repo(7)) to better understand the underlying functionality and use-cases these two integrations offer and target. In this article we are going to look at how these two systems work, how Arch Linux is currently using them and attempt to provide suggestions for when to use which. Learning about alpm-hooks(5) and alpm-install-scriptlet(5) files …
09 Aug 2026 12:00am GMT
01 Jun 2026
Planet Arch Linux
Today is my first day at JetBrains
Good morning from JetBrains Berlin office!
01 Jun 2026 12:00am GMT