08 Oct 2026
Slashdot
OpenAI Unleashes Hundreds More Math Results Upon a Field Already In Shock
OpenAI says an unreleased internal model has produced 372 results that either resolve or make substantial progress on open problems in mathematics and theoretical computer science. The company says almost all were generated by a single AI agent from a single prompt. "This would be a striking difference from OpenAI's earlier blockbuster solution to the Navier-Stokes problem, which was produced through the collective efforts of a 10,000-strong agentic swarm that cost millions of dollars in computing power," reports Scientific American. From the report: OpenAI revealed the results in a GitHub repository at 6 P.M. EDT. The deluge will take mathematicians months to parse through and understand -- including to determine whether the proofs contain novel and important ideas or are mostly mash-ups of existing techniques. But many of the results have already been verified in Lean -- a programming language that validates a proof's logic -- and are therefore all but certain to be correct. Among the results claimed are a solution to the four-dimensional Kakeya conjecture, improvements on some of the world's most important computer algorithms and actual progress toward math's scariest problem, the Riemann hypothesis.
Read more of this story at Slashdot.
08 Oct 2026 7:00am GMT
Campus Censorship Wars, 25 Years After a Slashdot Q&A
Slashdot reader carlk22 writes: In February 2001, Slashdot readers asked Carl Kadie about censorship and privacy at colleges, and he answered. Now Kadie, who founded the Computers and Academic Freedom project at EFF in 1991, has written its history. In Part 1, Ohio State kicks a student off its network, then out of school, after a prank routes his "fuck you" into rec.aquaria, and a supercomputing center fires a student over an email from saddam@iraq.bunker.gov. In Part 2, Nebraska bans the project's own newsletter, the FBI asks a conference attendee to show them his leg, and Playboy calls. The original archive is on GitHub.
Read more of this story at Slashdot.
08 Oct 2026 3:00am GMT
Ars Technica
Microsoft event debuts new AI-friendly hardware and Windows changes
Get ready for more AI in your Windows and more AI on the desktop.
08 Oct 2026 12:00am GMT
07 Oct 2026
OSnews
Microsoft is overhauling and redesigning search in Windows, and it seems nice?
Whenever Microsoft starts messing with something like the search function in Windows, a lot of people are going to be holding their breath and expecting the worst. Well, get ready, because they're redesigning the whole thing. In July, we shared how we are improving the Windows Search Box with less clutter and more control. We introduced a calmer home screen, removed promotional content from web results, and gave you more choice over whether web and Microsoft Store suggestions appear. Today, we're carrying those investments forward with a new Windows Search experience built on WinUI 3. This modern foundation makes Windows Search faster and more efficient with resources, while delivering an even more streamlined and focused design. ↫ Anshul Rawat at the Windows Blogs The company claims this new version of search is faster and uses less memory, which, if true, are very welcome improvements. It's also just a single column of results now, and they're adding inline previews for things like weather and files on your machine, as well as for answers to all kinds of queries you might normally go to an online search engine for. You can now also use search to perform all kinds of tasks in Windows, like turning on dark mode, managing windows, and so on. All of this can be done using relatively natural language, and Microsoft claims they've implemented better detection of typing errors and synonyms, which is quite welcome. Weirdly enough, though, it's not yet integrated into the Start menu, since it's a preview just for testers, but that's something they're working on for future releases. Judging by the videos and screenshots, I'm actually kind of positively surprised. This looks quite decent and nice, and if the promised performance improvements actually materialise, this may actually be an upgrade to search worth looking forward to. Of course, this is still Microsoft, so it's just as likely they'll screw up somewhere between now and when this goes live to regular users. Still, I think it looks decent.
07 Oct 2026 11:47pm GMT
Chimera Linux: creating distribution build tooling for a small community
Chimera Linux is a relatively new Linux distribution, and quite a unique on at that, as it combines the core tools from FreeBSD, the LLVM toolchain, and the Musl C library instead of the usual suspects. Despite being relatively new, it still has some serious pedigree as the project was started by Nina "q66", who was part of the Void Linux team. At Void, she maintained the various PowerPC/POWER ports of the distribution until Chimera became her sole focus. Nina published a detailed blog post today about how the Chimera team builds the tooling for their distribution, as well as the goals it's trying to achieve. It covers everything from a bit of personal history, the rationale behind the project, who it's catering to, how its tooling works and why, and the infrastructure they've built that underpins it all. There's a lot to process here, with one of the most interesting little details - at least to me, as someone who has two POWER9 machines - the fact that Chimera started with the ppc64le target only. The article is an incredibly interesting look at not just the how of Chimera, but also the why, which makes for some really fascinating reading.
07 Oct 2026 11:36pm GMT
Slashdot
Google, Unity Launch Platform To Create Video Games From Prompts
An anonymous reader quotes a report from Bloomberg: Alphabet's Google and gaming tools developer Unity Software announced a new platform that will allow people to create video games from simple text prompts, marking the latest incursion of generative artificial intelligence into artistic and creative industries. The initiative, called Playground, will "put game creation in the hands of millions of new creators, and bring new experiences to billions of players worldwide," the companies said in a statement on Oct 7. With its debut, Playground will let people 18 and older generate and customize games using natural language prompts, "no coding required." Later in 2026, a new expanded creation experience called Unity Spark, will be integrated with Playground, providing "robust, professional-level" mechanics and high-fidelity 3D capabilities. Creators will be able to build "immersive, superlative experiences" with a simple text prompt, according to the release. Playground builds on Google's push into world models, a type of AI that generates virtual environments in real time from text prompts, rather than just video. Google and Unity's partnership "could reduce fears that AI will make Unity's core game-building software less necessary, while posing limited medium-term risk to Roblox's advantage as a social gaming platform," says Bloomberg Intelligence analyst Nathan Naidu. The introduction of Unity Spark later in 2026 "could broaden Unity's creator base and support its game-development business," which represent about a third of sales.
Read more of this story at Slashdot.
07 Oct 2026 11:00pm GMT
Ars Technica
“Software is over”: Bold AI developer takes aim at Adobe with open source clones
Opus-built Creative Cloud alternatives are ambitious, free, and nowhere near finished.
07 Oct 2026 9:56pm GMT
PA measles outbreak tops 1,000 cases, largest since disease was eliminated
Pennsylvania reported 1,066 outbreak-linked cases on Wednesday.
07 Oct 2026 8:01pm GMT
06 Oct 2026
OSnews
KDE developer takes a look at COSMIC
KDE contributor and developer Niccolò Venerandi has published an article about COSMIC, System76's brand new desktop environment. It's been almost a year since I've last tried COSMIC; though development since then has mostly been centered around stability (going from late alpha to stable releases now!) there have been a fair bit of user-facing changes too which I adore. I thus have to ask myself: should I switch to COSMIC? The answer obviously is no, but that's just because I got addicted to KDE Plasma, so let's try to be more objective here. ↫ Niccolò Venerandi Honestly, this is one of the best "reviews" I've seen of COSMIC, and paints System76's hard work in a really positive light. Venerandi spots countless really nice touches he'd love to see adopted by KDE, while also hitting on what I agree is COSMIC's biggest shortcoming at this point: there's basically no ecosystem around it. COSMIC uses its own Rust-based toolkit instead of GTK or Qt, but of course, there's very few other applications that actually use said toolkit. The end result is that if you run COSMIC, you're going to have to supplement it with countless GTK and Qt application, none of which will inherit all the nice features, touches, and graphics from COSMIC. This isn't really a complaint about COSMIC itself or the work its developers are putting into it, but more a fact of life for such a new desktop environment using an otherwise unpopular (as of right now) toolkit. This may very well change in the future, but for now, if you choose to run COSMIC, you're going to have to accept a very inconsistent and messy desktop. This won't matter to everyone, but it sure does matter to me, and it's the one reason why at this point I have zero interest in running COSMIC. I really hope this changes in the future - competition is good - but it's going to be a long road.
06 Oct 2026 10:53pm GMT
09 Aug 2026
Planet Arch Linux
On scripts and hooks
Over the last few weeks, we have been doing research on the integration of our official distribution packages when installed on a target system. In this context we have been looking at the current uses of alpm-install-scriptlet(5) files and alpm-hooks(5) in around 120 package source repositories (alpm-source-repo(7)) to better understand the underlying functionality and use-cases these two integrations offer and target. In this article we are going to look at how these two systems work, how Arch Linux is currently using them and attempt to provide suggestions for when to use which. Learning about alpm-hooks(5) and alpm-install-scriptlet(5) files …
09 Aug 2026 12:00am GMT
01 Aug 2026
Planet Arch Linux
Resigning from Arch Linux
This is just a short note on my blog that I have resigned from Arch Linux a package maintainer, developer and security team. I've spent around 10 years as an AUR maintainer, security team, Package Maintainer and then Developer. I implemented support for debug packages, did the initial POC work that would become the git migration and even somehow managed to pull of an online conference during The Plague with the help of others.
01 Aug 2026 12:00am GMT
01 Jun 2026
Planet Arch Linux
Today is my first day at JetBrains
Good morning from JetBrains Berlin office!
01 Jun 2026 12:00am GMT