09 Jun 2026

feedHacker News

We Think the SpaceX IPO Is Overvalued

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09 Jun 2026 1:56am GMT

feedArs Technica

FCC lifts looming deadline for Amazon Leo satellite broadband constellation

The waiver "serves the public interest by promoting a second large satellite broadband constellation."

09 Jun 2026 12:59am GMT

feedHacker News

Federal judge blocks H1B visa $100K fee

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09 Jun 2026 12:01am GMT

08 Jun 2026

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Show HN: Mach – A compiled systems language looking for contributions

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08 Jun 2026 11:05pm GMT

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OpenAI Files For IPO

OpenAI has confidentially filed for an IPO, "setting it up for what may be the most highly anticipated market debut in recent history and a massive payday for early investors," reports CNN. The decision follows recent IPO announcements from Anthropic and SpaceX. From the report: OpenAI said it has not decided on timing yet. And because the filing is confidential, it's not yet clear how many shares the company plans to sell or at what price. "It may be a while because there are things we want to do that are likely easier as a private company," it said in a post on its newsroom page. But the company said the filing "gives us the option to go public sooner if that ends up being best." The transition to a public company will give Wall Street a window into OpenAI's finances as the company pours billions into AI infrastructure and computing resources. Investors dumped tech stocks last week as they questioned whether a recent run-up in those shares had gone too far. OpenAI was last valued at $852 billion after raising $122 billion in March, but it's faced pressure to demonstrate it can generate the cash to match that valuation.

Read more of this story at Slashdot.

08 Jun 2026 11:00pm GMT

Meta Deletes Face-Recognition System From Its Smart Glasses App

Last Thursday, Wired reported that Meta had quietly embedded an unreleased facial recognition system called NameTag into software installed on millions of phones. In a follow-up report, Wired says the tech giant has now removed the face-recognition-related code, while saying "no final decision" has been made about whether the feature will launch. From the report: On Thursday, WIRED reported that Meta had quietly integrated substantial portions of the NameTag system into the Meta AI app. Though never publicly enabled, the feature was designed to convert faces captured by the glasses into unique biometric signatures, commonly known as faceprints, and compare them against a database of faceprints stored on the user's device. WIRED also found that faces the system failed to recognize were cropped, indexed, and stored locally for future processing. NameTag first surfaced in February, when The New York Times, citing internal Meta documents, reported that the company was developing face recognition for its smart glasses and weighing a launch as soon as this year. One memo reportedly described releasing it during a "dynamic political environment," when privacy and civil liberties advocates would be distracted. Last week, WIRED reported that much of NameTag's machinery was already built into the Meta AI app, downloaded by millions of users, as early as January, even as Meta publicly said it had made no final decision about face recognition. After WIRED's report, Stone dismissed the findings, writing that the company couldn't answer questions about how the system would work because "the feature does not exist." Andrew Bosworth, Meta's chief technology officer, called the reporting "incredibly misleading" and "absolutely dishonest." [...] The newly released version of Meta AI removes nearly all traces of the feature Meta said did not yet exist. Gone is the face-recognition software itself, along with the code that ran the NameTag recognition process and the "Person recognized" alert the app would have shown if someone were identified. The update also strips out a folder where the app would have stored the cropped images and biometric signatures of faces it captured but could not identify. [...] A few fragments of the NameTag system remain in the version of latest Meta AI, including an internal debug menu label and a dormant link meant to open a recognized person's profile. The leftover code points to parts of the system that are no longer there.

Read more of this story at Slashdot.

08 Jun 2026 10:00pm GMT

feedArs Technica

Tests suggest Russian satellites can jam GPS on a continental scale

Mystery of GPS interference across Europe raises questions about Russian motives.

08 Jun 2026 9:56pm GMT

macOS 27 requires Apple Silicon, as Apple draws down the Intel Mac era

You'll need an M1 or better to run the next release of macOS.

08 Jun 2026 9:03pm GMT

feedSlashdot

Xbox Game Exclusivity Will Be Decided on a 'Case-by-Case' Basis, Microsoft Says

Microsoft executive Matt Booty says future Xbox exclusivity will be decided "case-by-case," with Gears of War: E-Day and Clockwork Revolution remaining Xbox console exclusives while major multiplayer, live-service, and previously promised PlayStation releases stay multiplatform. But IGN's Tom Phillips says Microsoft's announcement still leaves numerous questions unanswered, like "why just Gears and Clockwork Revolution?" and "how will this policy be enforced in future?" From the report: Last night's Xbox Showcase featured the return of games specifically earmarked as exclusives for Xbox consoles (though, of course, they'll still also be coming to PC). But why just Gears and Clockwork Revolution? And how will this policy be enforced in future? Microsoft's announcement left numerous questions unanswered. "We want a reason for people to get on board with Xbox, we want them to have a reason to buy an Xbox, we want them to have a reason to be an Xbox fan," Booty said. "At the same time, we want to reward all our players that have been with us for a long time -- we know that exclusives are important, and that's why we've got Gears coming in 2026 and Clockwork [Revolution] coming in 2027." "We also want to be clear that our big multiplayer games and live-service games are going to continue to be multiplatform," he continued. "If we've promised something to players already, we're going to honor that promise. And then -- I think Asha said it -- we're going to make the right decision and not the fast decision. "We're going to keep thinking about this going forward," Booty continued, "and, I think you guys know already, our principle is when we announce the date, we announce the platforms. So, it's going to be case-by-case, but we're going to be clear, that when it's got a date, it's got a platform and you'll know what the choice is going to be." Beyond those games already confirmed for PlayStation (such as the upcoming Halo: Campaign Evolved, and the PS5 version of Forza Horizon 6 due later this year), last night saw Microsoft make the call that other upcoming titles would still be coming to PS5 as well. While it had been assumed that State of Decay 3 would get a PS5 version, yesterday saw it made official. Hellblade threequel Senua was unveiled, and is getting a PS5 version. And, unsurprisingly, Spyro: A Realm Beyond is coming to Xbox, PS5 and Nintendo Switch 2.

Read more of this story at Slashdot.

08 Jun 2026 9:00pm GMT

feedLinuxiac

The Document Foundation Slams Euro-Office Before Public Launch

The Document Foundation Slams Euro-Office Before Public Launch

The Document Foundation disputes Euro-Office's "first European open-source office suite" claim and criticizes its OOXML default.

08 Jun 2026 8:57pm GMT

Rspamd 4.1 Spam Filtering System Improves Mail Scanning Performance

Rspamd 4.1 Spam Filtering System Improves Mail Scanning Performance

Rspamd 4.1 lands with redesigned MX checks, load-aware upstreams, dynamic composites, stronger diagnostics, and broad security hardening.

08 Jun 2026 8:02pm GMT

Proton Drive Native Linux Client Is Finally in Development

Proton Drive Native Linux Client Is Finally in Development

Proton confirms it is actively building a native Drive client for Linux, using its new SDK to bring encrypted file sync closer to desktop users.

08 Jun 2026 4:15pm GMT